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I've been playing it recently. It's absolutely terrible. The controls are horrid, the AI is insipid and ridiculous, and the missions are endlessly recycled, even an hour in. Within the first couple of hours, you'll see the same exact missions repeated with no variation. The enemy AI goes full-on braindead whenever anything outside of the narrow programming scope doesn't go according to plan. The sword attacks are useless and the absolute clunkiest thing imaginable. Metal Gear Solid 3 came out in like 2004 and is still one of the ACTUAL best stealth games of all time. Shinobido plays like a pile of rancid garbage compared to MGS 3.
No it was not terrible lol. It's ACQUIRE's best title from a gameplay standpoint.
I love shinobido, i had a great time playing it back then when i had my PS2, i finished it so may times lol, it's one of my favorite games from the PS2 era and i really would love to play it again, i hope they bring it to Steam.
That's insanely sad for Acquire.
Splinter cell ,thief and commandos are basically "save the game constantly. Quickload the game whenever the enemy spotted you and try again."
Shinobido was released on PS2 and compared to MGS 3 it is a far better stealth game.
Shinobido has:
-better framerate.MGS 3 had one of the worst framerate among ps2 games.
-better controls. MGS 3 used terrible pressure sensitive controls and it had worse aiming mechanic compared to 1999's Syphon Filter 1 on ps1.
-Better camera.MGS 3 have a terrible camera. This is the only issue that was fixed in the subsistance version of MGS 3.
-Bigger levels.MGS 3 levels were so small because developers focused more on graphics than gameplay. Shinobido also had more enemies on screen.
-more levels. Developers behind MGS 3 chose to fill the disc with lots of stupid and pointless cutscenes and dialogues instead of making more levels for that game. You slso had a level editor in Sinobido which MGS franchise never had that.
-more replay value. MGS 3 just has harder difficulties while in Shinobido you have the freedom to choose your missions outside of some few ones. Sinobido also has stuff like enemies hiring some ninja clans to try to stop you. Enemies might also get some buffs or nerfs in shinobido when you play a mission but in MGS 3, the only way to nerf enemies is to backtrack in the game after you blow up some of their stuff.
-better actual stealth gameplay.
In MGS 3, you just go to first person view and use your tranquilizer to snipe enemies far away. It also doesn't help that MGS 3 forces you to spend a lot of time in pause screen.
"Did you move on a new terrain ? Pause the game and change your camoflauge. Do that again after crawling a few meters."
"Are you injured/poisoned in middle of action ? Pause the game and heal yourself "
-In MGS 3, the game doesn't even force you to use stealth. In majority of areas you can just run to your destination without caring about the enemies.(And in the next area you can just let enemies kill you one time to make the game load you into that area without being on alert.)
At least shinobido encourages you to use stealth since enemies are can actually easily overpower snd kill you.
MGS 5 managed to get close to Shinobido but that has lots of boring parts(Traveling from one base to another, unskippable heli rides, not enough variety in mission design) that puts it below Shinobido for me.
You may be right though, thinking a low tier bargain bin title is even remotely in the same league as what i listed isn't laughable... It's beyond laughable, it's utterly absurd.
https://steamcommunity.com/sharedfiles/filedetails/?id=1688442724
I only played Shinobido 2 and a BIT of Shinobido 1 but to be honest the idea of Shinobido being better than Tenchu 3, much less an S-class stealth game is utterly baffling to me. I loved Shinobido 2 but not THAT much.
It's almost embarrassing how much better Tenchu 3 is than Shinobido. Tenchu 3 came out a full two years earlier and still did practically everything so much better.