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Auron Dec 15, 2023 @ 12:47pm
Voices are gone
The voices in the dialogues disappeared, including the game's opening cinematic. I started the campaign and they were working, I closed the game and later when I played it again there were no more voices in the dialogues.
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Showing 1-7 of 7 comments
Jur the Orc Dec 15, 2023 @ 2:34pm 
That's no bug. Based on older builds the devs intended for voice acting at key moments, such as a video conversation between Cherry and Salem as seen in a video by Alpha Beta Gamer from over two years ago.
It seems they had to (cookie) cut some corners. In the product so far, it's only voices for the intro/prologue. The devs are hoping to add voice acting for throughout the game if sales are good.

I can imagine people frowning upon this or finding it weird. So i can see some people saying "Either not at all or go all-in, don't go a weird middle route" (regardless of what they may think of the quality of the voice acting).
I'm a bit bothered by it myself, but it doesn't break anything. I've got an idea of what some key characters sound like, but i am still hoping for good sales for CC to have voice acting added in. Be it for key moments or characters, but preferably fully throughout.

And also a separate slider for character voices in the options menu.
Auron Dec 15, 2023 @ 3:05pm 
Originally posted by Jur the Orc:
That's no bug. Based on older builds the devs intended for voice acting at key moments, such as a video conversation between Cherry and Salem as seen in a video by Alpha Beta Gamer from over two years ago.
It seems they had to (cookie) cut some corners. In the product so far, it's only voices for the intro/prologue. The devs are hoping to add voice acting for throughout the game if sales are good.

I can imagine people frowning upon this or finding it weird. So i can see some people saying "Either not at all or go all-in, don't go a weird middle route" (regardless of what they may think of the quality of the voice acting).
I'm a bit bothered by it myself, but it doesn't break anything. I've got an idea of what some key characters sound like, but i am still hoping for good sales for CC to have voice acting added in. Be it for key moments or characters, but preferably fully throughout.

And also a separate slider for character voices in the options menu.
I got it friend. The question is I started a new game in a diferent slot and the voices in the oppening cutscene we're gone so the ones in the dialogues with Raz for example.
Last edited by Auron; Dec 15, 2023 @ 3:06pm
dante Dec 15, 2023 @ 3:22pm 
Originally posted by Auron:
Originally posted by Jur the Orc:
That's no bug. Based on older builds the devs intended for voice acting at key moments, such as a video conversation between Cherry and Salem as seen in a video by Alpha Beta Gamer from over two years ago.
It seems they had to (cookie) cut some corners. In the product so far, it's only voices for the intro/prologue. The devs are hoping to add voice acting for throughout the game if sales are good.

I can imagine people frowning upon this or finding it weird. So i can see some people saying "Either not at all or go all-in, don't go a weird middle route" (regardless of what they may think of the quality of the voice acting).
I'm a bit bothered by it myself, but it doesn't break anything. I've got an idea of what some key characters sound like, but i am still hoping for good sales for CC to have voice acting added in. Be it for key moments or characters, but preferably fully throughout.

And also a separate slider for character voices in the options menu.
I got it friend. The question is I started a new game in a diferent slot and the voices in the oppening cutscene we're gone so the ones in the dialogues with Raz for example.

Can you confirm that resetting your volume sliders doesn't impact this behavior at all? Not sure what would've changed between your first time playing it and the new save file other than that. Thank you for reporting this to us
Auron Dec 15, 2023 @ 9:06pm 
Originally posted by dante:
Originally posted by Auron:
I got it friend. The question is I started a new game in a diferent slot and the voices in the oppening cutscene we're gone so the ones in the dialogues with Raz for example.

Can you confirm that resetting your volume sliders doesn't impact this behavior at all? Not sure what would've changed between your first time playing it and the new save file other than that. Thank you for reporting this to us
Hello there! I did the reset in the volume siders and still no voices with Raz. Started a new game again and ovewrited the slot 1 and the voices are back. I'm not sure what's causing the issue tho. Will keep playing it and se if something more comes up.
RefugeZero Dec 16, 2023 @ 4:46am 
I think I'm having the same issue. After the loading screen from the intro sequence, when I'm rebuilt and the guy asks me to get his backpack, there's no sound at all. I went into the options and messed around with the music and sfx sliders, but nothing. When I quit to the main menu there was still no sound at all. I'm rebooting the game now, but thought I'd check here first for any known issues.
Auron Dec 16, 2023 @ 7:48am 
Originally posted by RefugeZero:
I think I'm having the same issue. After the loading screen from the intro sequence, when I'm rebuilt and the guy asks me to get his backpack, there's no sound at all. I went into the options and messed around with the music and sfx sliders, but nothing. When I quit to the main menu there was still no sound at all. I'm rebooting the game now, but thought I'd check here first for any known issues.
That's pretty much the same issue I'm having. Hope they fix it soon.
Too Metal Dec 16, 2023 @ 12:41pm 
Tbh it was a good decision to drop the voice actors keeping them silent is much better than the alternative. Abysmal voice acting.

Actually Salems VO didnt do too bad a job.
Last edited by Too Metal; Dec 16, 2023 @ 12:45pm
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