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Some of it like the further draw distance and higher res textures looks good. The lighting and design changes though look pretty bad IMO. The whole first planet is now orange, which wasn't what it was designed for at all.
I'm the opposite. I actually love the new upgrades in lighting and textures. The eyes are NOT flashy or glowing but look like they have a realistic amount of moisture in them. The flatter eyes of the original were ok but the new and improved ones just look better to me. Personal opinion. I do love how all the signs and artwork all POP now and have a better texture mesh to them and seem to be really clear now.
The textures are absolutely better, it's mostly the lighting I'm not sure about.
Its descent after one pushes their old save files up from the old version... Just note that this edition has an extra subfolder you need to put the old saves into and one is good to go.
I prefer the original which is why I refunded the new version.
Higher resolution textures, fine, stomping all over the lighting and weird material issues, not so much
Thing with global illumination is it's sort of automated, you set some parameters and tag brightness levels and such but then the lighting model does it's thing to attain "realism." That's not always artistically the best thing to do IMO.
Certainly with this remaster it hurts the look of the game significantly because it throws out design intent for automated "realism" that looks wrong.
I just had this. It was light when i first went into Roseway but after talking to some NPCs and doing a few things it is now permanently dark, even when it is daytime. Exit the compound and it is light again. Very jarring when there are such severe lighting bugs like this.