River City Girls 2

River City Girls 2

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Lagohz Dec 17, 2022 @ 9:19pm
Remote play or Online mode?
Which works better for you guys? I've had issue with remote play in the past with other games.
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Showing 1-9 of 9 comments
Quint Dec 18, 2022 @ 12:57am 
I haven't picked this up yet, but I can tell you Steam's built in Remote Play is hot garbage. If you want to go the streaming to 2nd player route, have you and the second person download and use the program 'Parsec' instead. Much better experience.
Iris Heart Dec 18, 2022 @ 2:44am 
Remote Play is fine. River City girls is the only game I have played that has issue with it.
Le Frog Dec 18, 2022 @ 3:11am 
remote play was fine for me. The online is still locked to 30fps even with open beta patch though
dr46onfusion Dec 18, 2022 @ 7:02am 
Local mode lets you play with 4 players, Remote Play Together requires you to fine tune you network to host for 4 players though, and you gotta be having a very good network to deal with that... Which means high upload speeds and very low latency (very strong CPU and fine tuned Ethernet network).

Even using Steam Link to play a typical JRPG on LAN, the stability and input lag is horrible.
Last edited by dr46onfusion; Dec 18, 2022 @ 7:03am
Ringo Dec 18, 2022 @ 7:09am 
Haven't used remote play.

Online is still stuck at 30 fps so any latency there is gets amplified to be make the game even more sluggish. It feels awful.
KenjiN4 Dec 18, 2022 @ 1:40pm 
I used Remote Play with a friend from JPN, so I can't really talk for him. All I can say is that there was indeed a considerable amount of input lag, and that warning him about hazards didn't have much effect
I still have yet to try OL, but I don't really want to play at 30fps again when the game works so much better at 60, but I think it's better to ignore that and see if the connection/response is good despite the performance
dr46onfusion Dec 18, 2022 @ 3:01pm 
Originally posted by KenjiN4:
I used Remote Play with a friend from JPN, so I can't really talk for him. All I can say is that there was indeed a considerable amount of input lag, and that warning him about hazards didn't have much effect
I still have yet to try OL, but I don't really want to play at 30fps again when the game works so much better at 60, but I think it's better to ignore that and see if the connection/response is good despite the performance
Remote Play Together or Online isn't great from Brazil - Japan due to the intercontinental connection...

It's all about distance basically, and even in the same region for online mode there is quite a bit of input lag for the clients if you are doing cross platform, especially if someone is on a console and you are on PC, there could be bad latency if they are using wifi while hosting.

When you join a host, it seems like you are syncing to their game via a video-like stream due to how slow the input lag is (roughly 0.25 to 0.5 seconds of delay).
Last edited by dr46onfusion; Dec 18, 2022 @ 3:02pm
KenjiN4 Dec 18, 2022 @ 3:29pm 
Originally posted by Kai:
Originally posted by KenjiN4:
I used Remote Play with a friend from JPN, so I can't really talk for him. All I can say is that there was indeed a considerable amount of input lag, and that warning him about hazards didn't have much effect
I still have yet to try OL, but I don't really want to play at 30fps again when the game works so much better at 60, but I think it's better to ignore that and see if the connection/response is good despite the performance
Remote Play Together or Online isn't great from Brazil - Japan due to the intercontinental connection...

It's all about distance basically, and even in the same region for online mode there is quite a bit of input lag for the clients if you are doing cross platform, especially if someone is on a console and you are on PC, there could be bad latency if they are using wifi while hosting.

When you join a host, it seems like you are syncing to their game via a video-like stream due to how slow the input lag is (roughly 0.25 to 0.5 seconds of delay).
Yeah I'd figure. Remote Play actually works relatively well with any game I have that supports it even with it's setbacks, better than Parsec from my experience. Unfortunately there are no close cables I can put here to improve connection however...
Still have yet to try OL, the producer said it was Rollback based but I don't know how it is in execution. That and how they handled crossplay too, I wonder if it covers every console :d
Last edited by KenjiN4; Dec 18, 2022 @ 3:30pm
Lagohz Dec 18, 2022 @ 7:44pm 
Update, played regular online mode and it works great. We don't really mind the 30fps and the input delay is very minimal. Steam remote play is pretty without extremely high upload speeds from what I've seen.
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Date Posted: Dec 17, 2022 @ 9:19pm
Posts: 9