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you should check spellbook demonslayers . half of spells are not random when it comes direction
If you look at other games where attacks and move are desynchronised, (like the nebula demo) people are ♥♥♥♥♥♥♥♥ that they are not linked....
Games have different controls, if you dont like this one, fine, there are literally hundreds of others that may be more to your liking.
This has enormous balance implications. You can't just make this a toggle. There would be objectively no reason to choose "shoot in direction facing" over "shoot towards cursor." Literally no advantage to the prior. If you were to take a weapon like the knives in Vampire Survivors and have it aim to cursor instead, it would be completely and totally busted. It has a crazy high DPS but it requires you to face what you are shooting at, meaning you cannot gain distance from a target while dealing maximal DPS at the same time.
They'd basically have to create two different balance states and have the game swap depending on the option you choose.