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Not easy at all, highly thematic and you might die faster than you'd hoped.
Anything in particular you want to know?
https://stidjenplayssolo.wordpress.com/2022/04/26/nemesis-a-solo-review/
It'd be nice if they could add some AI players at a later date, or allow you to control multiple characters in a hot seat mode.
AI players could be something thats interesting down the line, but they are not very easy to program in a meaningful way and its a pretty complex game, especially on semi-cooperative mode.
Hot seat was at least mentioned and discussed in earlier versions, but Im not sure if anything has come of it - but I dont think this would be too unrealistic, at least in full-cooperative mode :)
The board game definitely allows for more freedom when it comes to optional rules.
(If you've never tried to play with 1 character only, it's a lot harder than using teamwork. With most games ending with you just dying to bad RNG. I think the original Nemesis board game is probably easier to play Solo as the Item Decks are better designed and you don't have to deal with the Power mechanic or Contingency mechanic, both of which are a lot easier to deal with using teamwork. For instance, when playing with players you could tell people what you know the Contingency isn't and when playing with multiple characters only 1 person needs to Turn on the backup generator and the Hacker can turn the power on to help everyone out)
As noted by others, the power and contingency mechanics are a harsh restriction on solo players, it virtually guarantees power will be dead for the base for the majority of the game unless you role a certain character, and the contingency means you either need to expend a lot of time trying to find the right one, or roll the dice/find a specific ending and pray for a good outcome.