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the fight is most a damage check but its not super technical for the second hardest boss in the game. standahl in virtuous stance does easy 1.5+ million dmg and gommage even more.
sciel can also do 800k+ with twillight dance (20 fortune + twillight).
verso is more on the lower end for me but still way better since lune and monoco are useless in the optional content.
and yes augmented counter 1,2,3 lumina are pretty nice todo 600k dmg counters (parry).
this fight is pretty fair compared to the number 1 boss...
I think they nerf the stendalh move.
Not really. Just did Clea today and still one hit her with 30mil damage with Maelle.
Also she is not even the hardest optional boss, there are way stronger ones.
Now Simon took some work since he can tank a 30 mil damage hit.
Its a bit more. They nerfed the base skill damage by 40% AND also the broken 3rd skill effect of the weapon that multiplied the damage further which it was not supposed to do.
So it was a pretty big nerf but really only if you are one of those " i made a perfect build with 4 billion damage!" guys. Its still more then enough to one shot nearly everything in the game without much effort.
And what i had could barely keep up with her healing.
Monokos Lampmaster Light got the job done for me.
I think people are sleeping on Monoco too. That guy hits like a train.
Just farm colour of lumina and spend all on Maelle, upgrade her Medalum to lvl33, use all good pictos including solo one, cheater, double ap, and all for the gun. Burn and mark are crucial.
Shoot her to apply mark and burn and then use that void skill. That’s it.
Then the door tells you ARE YOU SURE
This supa dangerous are you SURE?!!!
I walk up to her and she never gets a turn and dies
wtf was that....
I didn't equip any of the synergy that gets Maelle up to silly numbers, but Monoco was doing decent numbers (over a mil) and Verso was the star for me.
She healed for 1.2M for me, but I just learnt the easy parries in the first half and I was doing enough damage to not completely reset the fight when failing the trickier ones on the second half. So a pretty "normal" approach I'd say.
Same for the "number one boss," the trick for me was ensuring my characters had high speed/break over anything else, main source of failing was having characters removed from the fight, this way again I could fail some parries and didn't need a one-shot build.
Edit: hardest boss for me is the level cap. If I finish everything and I have ten levels to go then no, I'm not grinding 100 battles to get that last trophy. Maybe I'll get it one day if you give me something else to do in the game.