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Maelle's ending is really great though. Loved the piano scene.
He did not have the power to do quite literally anything until after you defeat the Paintress, which is when he starts to do things. He was trapped under the monolith for 67 years.
And we don't know what pulling the plug would do to the painters still inside the canvas.
Time also moves differently in the Canvas since he says he was in there for 67 years and outside, it's not even been enough time to have the house repaired from the fire.
Although when Maelle gommages in the Verso ending, Alicia is back in reality. But that happens before Verso's Soul stops painting, and stops sustaining things. So it's hard to say. But I imagine just stopping it all would probably have killed anyone inside.
I do think it's absolutely wrong for Maelle to bring Verso back for her own happiness. She very deliberately took out her own painted self because she knew what her painted version was feeling and didn't want someone else making that decision for her anymore and gave her the ending she wanted.
But then she turned right around and 180'd that with Verso and brought him back against his wishes and forced him to live when he wanted to die just so that "she could have her brother back".
It was absolutely wrong for painted Verso to want to take out the canvas and everyone in it, even more so if both he and the real Verso both saw the paintings as real people with real lives. He basically commits genocide of multiple species and peoples just because he himself doesn't want to live anymore. He's extremely selfish about it.
While I do somewhat agree with Renoir that the Canvas is an addiction and he needs to pull out Aline and Alishia before they kill themselves with it, the method he is going about it is wrong I think. There has to be a way to remove them from the canvas and then wean them off it over time or something vs just destroying it outright.
And Clea is wrong for creating the Nevrons to kill everyone to help Renoir which also helps to destroy the Canvas.
I think what the family didn't understand about Verso is the reason he wanted to create music rather than use their painting powers. He put too much of himself into the painting to the point where it became far too much of it's own living and evolving world, one which got caught up in the middle of his family once he died.
Maybe it's the fact that I've played too many games and read too many books over the years with objectively "everyone wins" endings in them that I want something like that for this game, where Lumiere is saved, everyone who was gommage'd comes back, Aline and Alicia are brought out of the Canvas for an amount of time to allow them to recuperate and then go back in to kind of "wean" them off of it until they can visit without getting addicted to it like they are now, and Alicia develops enough power as a painter to restore the canvas to what it was before the fracture.
Then the entire family can visit the canvas whenever they want and they collectively protect it from the Writers who may come in later to try and destroy it just like they tried using the fire to break the family previously.
I loved the game's story, and I think its a shame how much they ended up fumbling it, especially in the way they resolved the story. If they had kept up the momentum from Prologue/Act 1, this would have been one of the best games I have ever played.
But now for me atleast, its one of the least enjoyable experiences ive had by the end with the experience completely soured.
That is an interesting point I havent seen anyone bring up yet, and I hadnt considered myself.
Maybe. I wish we had gotten more story about the family's life outside and before the fire.
either way, justice for Gustav
They're also explicitly in-universe real! There's multiple things in the game openly stating that basically everyone and their literal actual mother considers the canvas a real place with real people really living real lives in it, so where are you guys getting "They aren't real and now I am not invested" from?