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I agree a second playthrough might give alot more context in the way that really well written stories do. One of those ah how did I not pick up on that detail moments.
There's also a giant Paintress statue at the Monolith (and during the final battle), that's like her JoJo stand lol
I know I was disappointed to find the manor didn't contain anything story critical even in the main gallery room. Seemed like the perfect place to have some extra story related things that could say, lead to another ending.
There's also the other manor on the snow island that seems like it has some secret, but you can't do anything there(?)
Their personalities are the same basis with their "Do what must be done to achieve the goal no matter the pain it can cause"
Painted Renoir's only goal is to maintain the status quo within the canvas, as Aline painted him to do so, he just wants to live with the painted family and Aline in denial and he protects the paintress to keep that.
Real Renoir has the same level of drive and basic personality traits, it's just his goals are based in the real world and he must destroy the avatar of the paintress, so that his wife Aline is forced to leave the painted world so he can destroy the canvas so Aline is no longer driven to kill herself by overusing it.
also the fact that nothing happens in the first fight against the paintress statue confirms verso's version that <you have to beat the paintress heart first> (p1 with alina)
Its in White Sands - Its a small Island you can find when you fly around. It sits on top of a Mountain next to the Desert.
The Renoir you encounter wasnt Renoir - It was the Paintress "Creation" of Renoir, the version she would have loved to have to protect her. The "real" Renoir is the Curator in your Camp.