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Most dangerous attacks are AOE anyway, since it can wipe your entire team and you won't be able to revive. She won't protect you from this kind of wipe.
Just learn the patterns, eventually you will get good at dodging and parrying.
This means that since all attacks are going to you, you can reduce all hits taken by 50% because of defensive stance (throw in defensive mode picto there too for 30% more), and if you instead parry, every hit you parry gives the entire party 1 AP. Throw a Shell in there as well and she'll take even less.
With this you can let other party members use riskier strats like being low hp for berserker slash or certain pictos, Steeled Strike, Lune's Fire Rage, etc. If you can throw some shields on them for group attacks, your team will be super tanky
i jus wanna experiment
Note this won't prevent aoe hits from hurting your team.
Overall, Maelle excels better at just abusing the Virtruoso Damage buff to do loads of damage. Sciel as well can be made into a DPS power house (long as the enemy isn't immune/resistant to dark damage) followed by Verso. While it's still possible to beat everything with Monoco and Lune, their builds don't get as OP as the others.