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But of course, you also get the benefit of the actual attribute increase. For the above example, increasing vitality would increase your attack power more slowly than increasing might, but you will also get more health, while might gives you nothing except for attack power.
Also, speed can kill, so being the slowest person with the biggest still can leave you with dead people before you get a chance to do anything.
Yeah, this. I (almost) completely ignored might and it's the primary attribute for scaling. Now that I distributed it more evenly across the 3 it's night and day how much more damage I do.
For reference, I had like 10 in might at level 35 and I was struggling to do decent damage. Hence I am a moron lol