Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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ecstatica 4月26日 11時18分
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Solution for people having trouble with dodge/parry
Check nexus mods, the current window for parry is 0.15 seconds on expert and the author posted a mod for 0.3 seconds or 0.45 seconds.

https://www.nexusmods.com/clairobscurexpedition33/mods/28?tab=posts
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1-15 / 70 のコメントを表示
Nice. Hope people find it useful.
If they can dodge a wrench they can dodge an enemy attack.
I bookmarked it. If I end up having issues that's affecting my fun I'll install it. I'm 47 years old, my reflexes are not as fast as they used to be, haha.
Thanks for sharing this.
Holy crap, these timings are stricter than most fighting games. Did they use the Daigo Parry as their frame of reference?
otakon17 の投稿を引用:
Holy crap, these timings are stricter than most fighting games. Did they use the Daigo Parry as their frame of reference?

Yeah according to the author these are the timing windows per difficulty:

Dodge: 0.35/0.22/0.22
Parry: 0.25/0.15/0.15

It's no surprise that so many people are having trouble and complaining about it.
最近の変更はecstaticaが行いました; 4月26日 12時02分
Tripling the parry window made this game playable for me. Now i can actually enjoy the story in the story mode.
ecstatica の投稿を引用:
otakon17 の投稿を引用:
Holy crap, these timings are stricter than most fighting games. Did they use the Daigo Parry as their frame of reference?

Yeah according to the author these are the timing windows per difficulty:

Dodge: 0.35/0.22/0.22
Parry: 0.25/0.15/0.15

It's no surprise that so many people are having trouble and complaining about it.

Tested with the "Twice Easier Dodge and Parry", the game feels so much more natural now and attack animations are now well synchronized with the dodge and parry system.
最近の変更は๖ۣۜFenrisが行いました; 4月26日 12時09分
Thanks. I will take a look at it. I was really getting good at dodging and parrying. Preferably I would love the 'jump'-flash' for dodge and parry instead.
It's awesome! the slightly easier version is great.

I found out how to customize it and landed on
dodge: .4/.35/.3
parry: .25/.2/.15

Feels great.
Can someone clarify what the folder structure looks like please :steamsad:
Do the three .pak type files go directly in the ~mods folder, or do they stay in their 'Easier' folder etc?
Stoibs の投稿を引用:
Can someone clarify what the folder structure looks like please :steamsad:
Do the three .pak type files go directly in the ~mods folder, or do they stay in their 'Easier' folder etc?

Take them out of the Easier folder and the 3 files go into ~mods folder.
I knew modders would come in to save the day.
thank you, devs should build something like this in
disconnect "enemy strength" difficulty from "parry/dodge stinginess" difficulty
allow us to play max strength enemies with boomer reflexes
incredible game, deserves proper tuning options
this will do until then, bookmarked, cheers
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投稿日: 4月26日 11時18分
投稿数: 70