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I tried to beat Golgra juste after the arena, but she oneshoot me.
I'll try later with better level.
I use Verso for this, he gets like 50 free aim shots per turn with my setup and when 20% of them apply burning...you end up getting a good 30 stacks going combined with breaking the enemy doubles burns applied, which Verso almost always does 1st turn and all of a sudden that's 60 burn stacks.
Bit off topic, but how do you deal with enemies that absorb fire damage if you focus on burning? Does maelles skill to make them weak to fire work on them?
He must be the only person in the world who have found where there is a third source of this weapon, because I can't find one. It's the Arena and Golgra.
If they absorb fire they'll absorb that skill too, so it doesn't make them vulnerable.
I deal with them having physical skills on Maelle (or later you get a better alternative), Monoco with a mix and physicals kills on Verso as well.
Unless I can CLEARLY see that the chromatic enemy/boss I am about to engage is going to absorb fire, then I just swap weapons.
Burning doesn't do anything to immune enemies. The stacks will just stay there and not do anything. No damage, no healing.
What matters is the attack's element. So for example, if your lightning sword does burning you're fine because the lightning is what's doing the immediate damage.
You later get an ability, Stendahl, which does 3 million damage on roulette in virtuoso, which destroys 75% of Golgra's health.
You get pictos - second chance - that allow you to revive. You get pictos that allow you to start turn with three shields.
There is no competition for damage when it comes to Medalum due to a bug that's increasing its damage by 2.5x