Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

Ver estadísticas:
Corinthas 24 ABR a las 1:22 a. m.
4
7
How on earth do you time parries?
Practically impossible.. I think I have gotten 1 out of 20 vs the girl in sparring (harbour).
No idea as to the correct timing.. will probably wait for cheats before I sink more time in this.
< >
Mostrando 1-15 de 275 comentarios
SomeEffort 24 ABR a las 1:24 a. m. 
A lot of practice. I failed so many times against Maelle.
Corinthas 24 ABR a las 1:30 a. m. 
OK so her animation is sword upright and then the pull back to swing.. just as she has finished the pullback and is about to swing seems to be the timing..
Forget parrying the combo.. at the moment :D
Mori 24 ABR a las 1:32 a. m. 
isnt there an option to auto succeed QTE? I was reading a review that said that
Tungsten 24 ABR a las 1:33 a. m. 
What worries me even more is that I can already tell it’s only going to get worse when you’re up against multiple mobs—especially if they’re different types. It’s hard enough to deal with one, but juggling different patterns and timings? That’s just chaos.
Rock3nh3im 24 ABR a las 1:35 a. m. 
Publicado originalmente por Canid ♡:
isnt there an option to auto succeed QTE? I was reading a review that said that
Yes, in the Settings, Last Options TAB...
ShadowFox 24 ABR a las 1:35 a. m. 
Publicado originalmente por Corinthas:
Practically impossible.. I think I have gotten 1 out of 20 vs the girl in sparring (harbour).
No idea as to the correct timing.. will probably wait for cheats before I sink more time in this.
Its rough honestly and each fight you go against you will have to learn the animations so I imagine there will be a lot of die and retry. atm I switched to story mode so I can enjoy the game without getting mad about trying to deal with dodge/parry stuff. It's a really pretty game with great music and an interesting plot :) I am struggling a bit with enjoying the combat but thats not a reflection on the game
Melfior 24 ABR a las 1:35 a. m. 
Your only option is story mode. QTE for defense are not automatable. only attack ones.
Noelemahc 24 ABR a las 1:36 a. m. 
I think it's supposed to be based on judging when you're going to be hit (which is why there's so many minigames in the prologue to give you a taste for how different enemies will do it).
Zipperz 24 ABR a las 1:37 a. m. 
The long delays are what throw me off. The run up, pause, wind up, hold, THEN swing throws me off every single time.

Publicado originalmente por Canid ♡:
isnt there an option to auto succeed QTE? I was reading a review that said that

You can turn off the QTEs for your skills, which if you mess up does greatly impact their efficiency (Gustavos 1st skill is like 1-2 hits if you mess up, but 5 hits if you succeed?)

You can't turn off QTEs for Parry/Dodge though.
Espresso Depresso 24 ABR a las 1:38 a. m. 
it seems very off and weird on the sister but in act 1 most enemies seem to have easy patterns on parries. It became much easier I do wish they'll add accesibility to automate parry and dodge qte. so far it's just skill QTE I think.
Tungsten 24 ABR a las 1:49 a. m. 
Publicado originalmente por Zipperz:
The long delays are what throw me off. The run up, pause, wind up, hold, THEN swing throws me off every single time.

Publicado originalmente por Canid ♡:
isnt there an option to auto succeed QTE? I was reading a review that said that

You can turn off the QTEs for your skills, which if you mess up does greatly impact their efficiency (Gustavos 1st skill is like 1-2 hits if you mess up, but 5 hits if you succeed?)

You can't turn off QTEs for Parry/Dodge though.

Exactly and i really don't like it. And the attack pattern switches also. i tried a few times to get a feel and i was shocked, it's really mentally exhausting to do this for the next 60 hours.
Jack Greedy 24 ABR a las 1:55 a. m. 
They are possible, you must observe and learn, its like dance, when You got a rythm you will be okay.
I hate QTE but im doing allright and find combat in this game cool.
Bizarre Lad 24 ABR a las 1:56 a. m. 
You gotta learn the attacks to know when to parry. You can listen for sound cues so you can parry easier, atleast that's what I do.
Sharkinbear 24 ABR a las 2:09 a. m. 
Honestly, it seems like a l9t of people will have to learn timings pretty quickly. Most reviewers were saying the opening hours were easier but it definitely scales up in difficulty that even on easy, some optional end game bosses and story bosses will one shot you if you don't have parrying and dodging down.
Jack Greedy 24 ABR a las 2:11 a. m. 
Well this game is so much like old Another World. Its fascinating work of true ART.
< >
Mostrando 1-15 de 275 comentarios
Por página: 1530 50