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I fight longer than one turn and I don't die if I get hit by every enemy in one turn on standard difficulty. expert is doable but just a drag
With less than 1000hp when most enemies one shots you? Sure, it’s useless.
But if you have 15 000hp, your spells can heal for 10 000 and bosses hit for 3000? Then healing can make you invincible in such cases.
On story/normal heal has it's uses
But who knows, maybe an interesting option.
I would like to try a party of:
- Verso (DPS)
- Lune (healer)
- Maelle (tank)
And variety of other combinations.
Also just got Monoco and his entire gameplay is super cool and wild.
Lune has some specific interactions with healing that allows her to generate a bunch of AP for spamming high cost skills every turn
What does that have to do with healing skills?