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https://steamcommunity.com/sharedfiles/filedetails/?id=3365666037
Then my villagers wouldn't freeze to death standing next to an unlit fire and a wagon full of coal and a stack of logs.
Once you get to 200 villagers all you do is run around the whole time refilling fires and relighting them.
The game's name should be "Firekeeper Sim 2024"
so even with no building or repairs they still ignore fires?
So far I'm spending most of my winter time with stocking fuel for the camp fires. That leaves little time to scout or expand the camp (terraforming/walls) or farm for jotun blood.
In my current test (first winter and 15 ppl) on extended year I "demoted" 5 villagers to a builder leisure/sleep schedule except for barracks (2), coalmaker(1), woodcutter(1) with prio on firewood, farm(2) and cookhouse(2) + warehouse(2). That way I just have to care for 1 fire at the farm (close to both fields), 2 fires at altars(2)/shelters(3) and 2 cottages with 6 beds each. The cooks maintain the fire so far themselves. Thus all my ppl stay warm while working/waiting for the winter to pass.
The coal burns longer but with no more jotun blood near camp and the looming danger of wulfar/blood moons I don't dare to venture out too far. My luck is that I drown in raw meat and meat hunks but I may have to reactivate my hunters prior to springtime depending on how long the extended winter lasts and the hunting grounds are sadly not too close to home since I decided on a village close to a cave with no rabbits around (the constant screeching sound in former games gave me severe headaches). At least there are 2 wulfar dens in reach so I could hunt myself if needed and take the meat hunks back by sled.