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Play with the DualSense™ controller to experience haptic feedback and dynamic trigger effects.*** Or choose mouse and keyboard – with a wide range of control customization options.
Why aren't the DualSense features available over bluetooth on PC, while it works great over bluetooth on PS5 for example, what makes the difference? Would be great to get a direct answer on that question from you guys that are developing the game, I searched for answers online but there is no definitive answer.
"When the DualSense controller is connected wirelessly to a PlayStation 5 (PS5) console, it uses a proprietary wireless technology developed by Sony called "DualSense wireless connectivity." This wireless connection is not based on standard Wi-Fi or Bluetooth protocols.
The DualSense wireless connectivity offers a more advanced and stable connection compared to Bluetooth. It provides lower latency and higher bandwidth, which is particularly beneficial for gaming, as it ensures a more responsive and immersive experience.
It's worth noting that when using the DualSense controller with devices other than the PS5, such as a PC or mobile device, the controller typically connects via Bluetooth. However, when used with the PS5, it utilizes the dedicated DualSense wireless connectivity for optimal performance."
This was given to me by ChatGPT. I can't really find official information about this myself so I have no idea if this is true.
I'm relatively sure they "shouldn't" speak about things like this according to Sony. But either way it has something to do with the pc bluetooth drivers of the Dualsense controller. We can really just hope Sony will care enough to release a pc specific driver update (instead of just offering all dualsense firmware updates that are available on console also on pc).
Ah! I didn't know they were using proprietary technology.
But I saw people being able to connect the Dual Sense via Bluetooth on PC?
Is there a special dongle that we can use?
I'm using "PowerA USB-C Cable" for USB Cable using Dual Sense on PC and it works PERFECTLY, but I would like to see options for bluetooth as well.
You can even use adaptive triggers via Bluetooth connection on pc if you use ReWasd for example (afaik DSX* supports it too). Then you manually set the adaptive triggers. But for some reason it doesn't appear to be possible to use it normally in a game or at least not the same way as you'd implement it with the usb drivers.
But yeah, I'd love to get a statement from e. g. the DSX or ReWasd dev team on why they can implement adaptive triggers in wireless via bluetooth mode while game devs can't.
*https://store.steampowered.com/app/1812620/DSX/
Also, I'd suggest you go into your Steam settings -> controller -> disable Playstation Controller assistant. That way your controller will be natively recognized in any game that natively supports it. And if a game doesn't detect it, just right click the game in Steam -> properties -> controller -> activate Steam Input. And it should be recognized as an generic xinput device
This is true, and it was also true for the DS4. Sony sold an adapter that used their proprietary protocol to give you its full features wirelessly but they still haven't made an adapter for the DS5
My controller also is almost always vibrating in some way depending on what action I'm doing. I got to the part in the game where I'm in a a club with loud music and my controller is vibrating to the rhythm of the beat very strongly. It's a cool feature. Is this confirmation of haptic feedback also working wirelessly? I've never played on PS5 so I don't know what this haptic feedback is supposed to feel like.