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Resident Evil 4 and Control are other game that come right out of my mind which can exceed 12 GB VARM at 4K resolution (there are more). More of this is to come.
In short, yes, what you see is perfectly normal.
If you that worried about game using so much VRAM. Try using DLSS or FSR. Which should reduce the load. But if performance is good do not worry. Its normal and will not reduce the life of hardware.
This game does have real time reflections and shadows. Its not the same as RT but will def add to the load on GPU. Since I had no issues I never bothered to see what the difference is with those settings off. Try it and see if it helps.
U are using 9GB at 4K, i use 14GB minimum at 1440p
It actully is kinda a common now days. Alan Wake 2, Diablo 4 etc can easily use 14gb+ VRAM
9 GB at 4K is unrealistic in this game, it will be more than 10-12 in the best circumstances 14 GB at 1440P seems too high as average, even at completely maxed settings.
Actually, the amount of VRAM doesnt really matter too much. Its about the system being able to swap data fast enough.
As you can see here. Using the 4060 Ti as an example. 16GB vs 8GB VRAM is negligible. As it all depends on how the system can move data in and out of memory. So if you using a fast enough GPU/CPU/RAM. It shouldnt matter too much at all.
https://www.youtube.com/watch?v=-abxGKJ9D1Y
https://youtu.be/vIW-2qNDF10
https://www.youtube.com/watch?v=NhFSlvC2xbg
I understand what you are saying but disagree. Those lows can be due to a lot of things or a culmination of things. But it is rare that VRAM plays a role. Obviously if you trying to play a game on a 10 year old GPU it wont help, but its the actual GPU that causes issues. Not necessarily the memory.
For example. I had a GTX 1080 Ti SLI setup that I used for gaming in 1080p. Eventually got a new monitor with 1440p. It started showing its age and I could no longer play games at high settings and above at a smooth frame rate. Especially with games no longer supporting SLI.
I than bought an RTX 3080 that has less VRAM. It handles 1440p way better than the 1080 Ti and I have had no issues with any game played so far. All set to Ultra and still getting 60+ FPS, but I have V-Sync on so it caps there, but always smooth with no dips. Nothing else was changed in the system and still using that setup today.
So with that said and the videos linked above. Is why I feel VRAM still isnt a deciding factor on why people have performance issues. Especially with more modern GPUs. There are a lot of other factors at play that make performance worse for them or trying to play a more modern game on a GPU 6+ years old thats closer to the lower tier end of the lineup.