ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Gerbera Nov 18, 2024 @ 8:08pm
Did you ever use delivery boy?
Listen I know the title has some potential innuendos dammit but seriously, have you all ever tried it out? I did in the simulator recently and it gave be the vibe of a drone that does ACS buildup.

The weapon is really strange and unreliable overall but I want to hear your thoughts on in.
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Showing 1-11 of 11 comments
AC_R4VN Nov 18, 2024 @ 9:25pm 
It's a fun gimmick weapon. I did a version of the red intro AC from Another Age and did well with it in PvP (I wouldn't use it in ranked tho lol). I think they're a good blind spot punish when the opponent writes them off and just keeps focusing on you. Delivery Boy pairs well with the JVLN BETA as kind of a combo in that both can end up just being duds but can also trip players up just enough to gain advantage from time to time.

One thing I will say is that DB isn't a great, not very consistent stagger punish. It's better for setting players up to get punished for a stagger, but it shouldn't be the main force for doing damage.
Gerbera Nov 18, 2024 @ 11:48pm 
Originally posted by AC_R4VN:
It's a fun gimmick weapon. I did a version of the red intro AC from Another Age and did well with it in PvP (I wouldn't use it in ranked tho lol). I think they're a good blind spot punish when the opponent writes them off and just keeps focusing on you. Delivery Boy pairs well with the JVLN BETA as kind of a combo in that both can end up just being duds but can also trip players up just enough to gain advantage from time to time.

One thing I will say is that DB isn't a great, not very consistent stagger punish. It's better for setting players up to get punished for a stagger, but it shouldn't be the main force for doing damage.
Thanks for the advice! I'll that in mind when making some quirky builds for pve.
AI Nov 19, 2024 @ 2:35am 
Would say it's like multiple use of the slow missile, instead of it only hit once or twice and gone once it's dodged, it'll stay longer and chase more until it expires
Witch ~ Nov 20, 2024 @ 1:41am 
I wish it lasted longer
Citizen of Zozo Nov 21, 2024 @ 7:14am 
Much like napalm, it can be really strong if the enemy stays on the ground. The problem is that AC's can fly.
Inner Sight Nov 21, 2024 @ 5:45pm 
Originally posted by Citizen of Zozo:
Much like napalm, it can be really strong if the enemy stays on the ground. The problem is that AC's can fly.

A lot of weapons are like that though.

They're great if you're close, but bad if you're far.
Or they're great if the target is clumsy, but not so much if the target can dodge.
They're great if they dodge sideways, but less useful if the opponent uses a medial dodge.

You could look at it in a different light though. Like if you're consistently showering the area they're standing with mini-cluster-bombs they may feel forced to go airborne even if they aren't particularly suited for aerial combat.
Maverick Nov 23, 2024 @ 1:34am 
TBH I think that thing is freaking awful xD so many rockets i'd rather use than that thing.
Speed Malus Nov 23, 2024 @ 7:28am 
It would be nice of the Main Missile becomes a impact one after emptying its payload.
RiisWolf Nov 25, 2024 @ 3:31pm 
On its own it's not useful. BUT if you lay into the target, they won't be able to react to the bomber missile. This goes for PvP too. In 3v3, it's a sure way to make everyone want you dead.

And then you throw the ♥♥♥♥♥♥ into the garbage like everything else because of course the devs buffed the lightweights and mid-lights too damn much, allowing them to abuse the ♥♥♥♥ out the QB system and be untouchable. C:
Zany Fish Nov 25, 2024 @ 5:48pm 
I'd sooner use BML-G1/P29CNT -The Container Missile Launcher. Delivery Boy is closer to the ground torpedo of old. It is just too gimmicky IMO.

BML-G1/P29CNT used to be a dual back mount in older titles and is the most accurate unit to use if trying to build a rendition of the AC2: Another Age HW Biped Intro AC in AC6 based on functionality (Hangman | Link is https://armoredcore.fandom.com/wiki/Hangman). However, I understand that people will use new weaponry in place of stuff that is no longer available or if a behavior of a new weapon feels like a better feel for the character if they were to be in the new universe -especially taking into consideration the Single Player / Mission focus of the game / world.

The container missiles have more tactics to them as you can fire them at an upward angle and they'll hopefully rain down on the target, to the sides of cover so that you can avoid hits while forcing the enemy's movements, and even under and behind targets that are flying around to potentially catch them off guard.

The Delivery Boy is more some kind of re-imagining of the Bomb Missiles from 3rd Generation that would pop into plasma or howitzer bomblets over the target once at a certain range to the target -and the ground torpedo that had issues because uneven ground would either break the ground pod or obstruct the 4 missiles launched by the pod that were staying just above the floor level they were launched from.

I'll give Delivery Boy the fact that it is a more functional weapon compared to those counterparts, but it seems intended more for anti-tank use and sadly there is only one true tank base in this generation. The other tanks are really an air-boat and a go-cart base -making them either too nimble or too airborne to really give the Delivery Boy a good use case. And even if you use them against true tanks, most true tanks are meant to counter and handle the explosive damage, so they simply do not deal enough damage nor have the AOE on the explosives to punish tanks. Delivery Boy, among other weaponry, should have gotten buffs instead of LWs getting the buffs to QB as they did.
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Date Posted: Nov 18, 2024 @ 8:08pm
Posts: 11