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Αναφορά προβλήματος μετάφρασης
From a "realism" standpoint:
I always assumed in ac (especially given things in the various games like pulverizes and phantasma) that they can in most situations (outside say some bigger/smaller things like the helicopter make the vehicles) whatever shape they want with similar functionality and thus mt/ac are humoniod shaped because it more optimally lines up with muscle tracing being human shaped as they basically skate/fly around any way.
It also tracts with acs generally being deptict as being more agile then various mechs that are less humioniod shaped, and with the implication that they "deflect" from the os tuning why such mechs would be pragmatically more durable if they mentally "fit" better even if they otherwise have similar material in construction.
Mostly just pointing out the contradiction in the lore there. Lorewise, the reason ACs are humanoid is to make them easier to pilot since the muscle tracing tech can map the natural movement of the pilot's body to the limbs of the AC.
But then they went and made non-humanoid ACs. The ALLMIND notes indicate a lot of those are experimental designs to see how far they can push the tech, especially with the advantage of Human Augmentation, so it fits. The surface level explanation just seems inconsistent.
See, the core is theoretically the part that will take the most damage in a fight, especially against another AC as it's the centre of mass, (and because that's also where you, the pilot are located) so, that needs to be as armoured as possible which leaves less room for more fragile things like sensors to see outside of the AC.
Previously, the head was only a sensor for the pilot to see outside of the AC really, and they needed an extra radar suite on a shoulder to have any map or radar functions. These new types of ACs in 6 have their radar and scanner built into the head now too, which leaves them with a free shoulder for an extra weapon.
A lot of this can be just hand waved by whatever logic you make up, we have augmented humans who can handle booster speeds that would liquify the pilots inside.
I just miss my ultimate weapons, the weapons arms and extensions.
Honestly if you start really asking questions why do they have hands to hold guns on their arms. Mechs are always kinda silly, just go shoot stuff, no questions.
You can make something appear to be something else, that doesn't mean it truly is. Iguazu thinking he's a hotshot for example.
Crying "But headshots are a weakpoint call of duty taught me that!" doesn't really change that.
In past games early heads didn't even HAVE radar or even anything beyond short term memory, and you had to use a back mount weapon slot for a radar you came with until you could afford a head with build in radar/bio sensors/mapping.
Which is another thing that really puts the tired "Why robot have head? Head on robot stupid" reaction into a failure context when it comes to AC. Armored Cores can stuff a lot of ♥♥♥♥♥♥♥♥ inside themselves or on top of themselves. But have always had worse trouble with sensors and mech computing being standardized that someone crying "Minovsky particles did it!"
Your core would likely have less space for energy efficiency modules, less armour/defense, may have to cut core extensions etc.
Obviously that makes the sensor being outside with its own armor component more sensible as it is not a requirement for your survival in the mech while the core is.