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Not nihilism. Igauzu fights for something. Something that matters. He's not being a coward in that last fight. He'd rather die then be one again. That's not nihilism. That's courage. That's having a spine. That's fighting for something.
He's jealous of the player, clearly. His last question confirms that. He wants to know how to do better himself. The only one he can learn that from is by those who beat him. He knows that.
If "nothing mattered" then he wouldn't be trying so hard. Even Owlman from Batman contradicts his own statement when he says nothing matters. In reality Owlman is conflicted. No one questions or challenges him about it though. You ever wondered what Owlman means when he say "nothing matters?" Nothing, in and of itself, matters. It can be the best thing ever if you're not pessimistic about it. If Owlman is in a more advanced stage (able to counter and adapt and hold his own against Batman) then Iguazu is in an early stage (desperate and reckless, yet motivated and determined).
Iguazu is the fresh Dark Souls player. He's us. When we struggled and got beaten down over and over until we started to give it our all. While Iguazu's end is tragic, he gave it his all. I think he's content with that.
You ever lived knowing you didn't try? It's a fate worse then death. The game doesn't show that. But I know what it does to people. Iguazu had to try. He just couldn't live like that anymore. Would have been neat if the game showed that a bit.
His deal is that he's jealous that he's like you, a merc, but you constantly do stuff and is respected by everyone, while he got nothing.
The more I think of him, he's kinda pitiable. I wouldn't mind a DLC on Iguazu's story, to see the story on his perspective (or Rusty's perspective), but eh, very unlikely :(
He sends someone else to fight the player instead of doing it himself. I think he also flees from one of the fights (since he's clearly outmatched). Fact is he couldn't do his own dirty work.
By the time the player fights Allmind, Iguazu knew the dead, that the player killed, were in the same boat as him. He confirms that during the fight. All those voices going "Why. Why. Why. Why did I lose. Why can't I do better."
Just a log alone alone hearing that would have added some depth to it all. The Surge 1 did something like that with the final boss. Combined voices, conficted and confused. Basically it would be what Allmind would be like if they really lost it.
I played the Surge 1 and it's a bit different no, you are actually fighting an AI in Surge 1, it feels impersonal, you are fighting a freak of nature/something above humanity. Meanwhile, you are actually fighting Iguazu (as in he's control), a virtualized human, but still a human with strong and real emotions.
That's what I like about AC6's story, really, the emotions feels real (kudos to the voice actors and script writers).
Now that one, that one you can totally miss altogether by just skipping the trailer, data logs and some dialogs. And he's so serene about it, you just swoop in and steal all of his hard works.
Glad someone managed to pierce his story up together, it's just a theory but it's very likely.
Fleeing is being a coward. Excuses is the cowards way too. If you can't do it yourself then you don't have the balls to do your own dirty work.
Allmind is an AI. You do understand that don't you? What's your counter argument here when both games have final bosses as AI? I think both games had people become AI somehow (both games have nplenty of proof for this). "Humanity" is also a flawed argument. Considering most people are cowards that make excuses to turn a blind eye to harsh reality when they don't like what they see.
Allmind (and the boss in the Surge 1) are under no delusions. A more "human" example would be Appolyon form the game "For Honor". Appolyon's goal was making it about accountbality. The boss in teh Surge 1 had goals that remain largely unknown, but we do know they dealt with secrets (and this were afraid. Which is why they lost). Allminds goal seems to be uniting people with coral. Which seems to be like the lifestream from Final Fantasy. In other words when people die they're part of the coral. The Allmind ending is basically merging coral with people. Connected together.
This is more then about blind emotion. It's about ideals. Iguazu had the "self belief". But his anger and desperation blinded him. Allmind's mistake was overconfidence. Allmind is either a reserached that ended up inhabting a robot or they're an AI that learned to be just as cruel as humans. There's your "humanity". If it wasn't programed by humans, it was learned from them.
Humans. Machines. Just as bad as each other if you think about it.
I never play For Honor so I can't relate, but in the Surge, you are trying to contain an AI, the AI doesn't hate you really, it barely even knows you, it just wants to get out.
In AC6, Iguazu is someone you know, ALLMIND just gives him the tool but he's the one in control. He's someone you can call a rival (other than Rusty and N. Raven), and he wants to fight you purely out of his emotion, not any deeper world altering goal, he's jealous/envious of you and want to put you in your places essentially, thus righting the wrong that you have (undeserved) attention and love.
That's a very personal fight IMO.
EDIT: Also, AI in AC6-timeline is now very humane, like if Carla doesn't tell you Chatty is an AI, I don't think people would have figured it out. They are fully capable of having emotions (love, respect, frustration) shown multiples times.
I feel "humanity" at this point refers to flesh blood human, because emotionally, the AI has already achieved human emotion.
Wut? S.. Same? Oh its just darker with laser gatling.. Lawl...
So if Ayre and Iguamind has the same access to the same suit... Aren't they the same thing, just different personality.
Allmind is aware of mutation and mind waves, Ala Otaku syndrome. So it can play as Xandere, or Notice me Senpai...
Though there's one hilarious (or creepy part) about Ayre imitating ALLMIND in NG++, which makes me scared for one second.
This game and its details, mang!
Emotion isn't the point. Loyalty is. Carla says it best. "It's good to take a side." Even if it's against her.
You don't need to be a robot to be an empty husk. Many people go through that. You can't rely on emotion. Sentimental feelings get in the way. What do you have when you can't feel any more? That's what will test your character. Imagine hearing the worst news possible and feeling nothing. Now what if I said I find that comforting? That's the part that might confuse you. What you call "emotions" is simply the biological chemicals going through the body, which are in a constant state of flux and change. For a machine this is electricity. Organics just procress the electrical impulses differently. But it's still electrical current. It's how our brains and bodies function. That means there's every possible reason to upload/transfer people into machines/AI (or even vice versa).
Same goes for the surge. plenty of proof people were going the "turn into robot" route. It's made VERY clear with those more scary robots. The staff talk about it on the audio logs. Movies and games have been doing that for a long time even before the surge. If I had to pick a good early example then it would be Helios in the first (and I mean first) Deus Ex game. Which came out about 2001. That is an AI that is very very unsettling. One of the endings even has the player merge with it. Becoming part of the internet itself. Coral is basically like that. A shared network of multiple people. When part of that network is seperated and gets blown up in a transport ship then that's like nuking Japan in WW2 each time a ship with coral is blown up. Ayre knows millions, possibly even billions of people are being killed each time it happens. We're basically commiting mass murder when we do it.
If you think about it you're fighting an army that just won't die. Iguazu is just a part of it. He's just the loudest. But the others are clearly there. That's why it's call ALLmind. You fight all of them. Apparently the Surge (and Deus Ex) did the same. It's a bit of a "cliche", but it works well when done effectively.
I am not sure about your beef against emotion and humanity when Iguazu is a clear example of it surpassing machine calculation and conspiracy.
Loyalty does not cut it either, Iguazu betrays the Red Guns. He did not care for ALLMIND nor her plan, he just wants to put you, specifically you, in your place due to his perceived unfairness.
Willpower and determination. Not emotions. Iguazu is spiteful, but so are many others who fail to have that kind of determination. It's the desire for answers that's driving him. "What makes you think you're better?" He knows the player is better. He wants to know why.
Iguazu is loyal to himself. And has no reason to side with anyone else. Why would he? What's his reason for it? Loyalty DOES cut it. But if someone doesn't have a reason to side with you then they got no reason. In this case Iguazu is with the other victims that the player killed.
There's a lot of very resentful people in Allmind. That means they all have a common goal. Fighting you.
And loyalty to oneself is not even loyalty, it's self interest.
I have no idea why you are so against emotion as a power.
It is said, by asian knowledges at least, that a human being is strongest when the brain (logic) and the heart (emotion) aligns. IguazuMIND lost because Iguazu got heart but no brain, while ALLMIND got brain but no heart.
From Cinder Carla, to Ayre, to the genius and beautiful female mercenary Kate Markson!
It makes sense for Iguazu to feel jealous LOL.