ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

View Stats:
Flame throwers are ♥♥♥♥
Weapons that can't stagger are F tier confirmed
< >
Showing 1-12 of 12 comments
POGGERS! Sep 8, 2023 @ 4:32am 
Really? They absolutely decimate and melt players in PvP. Added bonus they really blind your opponent allowing you to do some sneaky surprise attacks.
Originally posted by POGGERS!:
Really? They absolutely decimate and melt players in PvP. Added bonus they really blind your opponent allowing you to do some sneaky surprise attacks.
No they can just move out of the way and continue being a ♥♥♥♥♥♥♥ annoying mosquito
POGGERS! Sep 8, 2023 @ 4:34am 
Just use light tank legs bro lool
Originally posted by POGGERS!:
Just use light tank legs bro lool
They're good on the 2 arenas in the game that have no bumpy terrain or verticality but otherwise they just fly out of range
Zogtar Sep 8, 2023 @ 4:37am 
Meanwhile flamethrower builds are tearing up PVP, overheating ACs... while OP rants.
Originally posted by Pastry:
Meanwhile flamethrower builds are tearing up PVP, overheating ACs... while OP rants.
Literally move out of the way
Sinicero Sep 8, 2023 @ 4:55am 
Flamethrower itself can't cause stagger, but the status effect will increase the stagger damage from all source.

Meaning it's great in 3v3, or using as a complement for your other weapon.
BKo Sep 8, 2023 @ 4:57am 
The flame throwers are almost the perfect AC weapons. Not overpowered, have distinct uses (they demolish certain tough MTs) and have some general uses as well (they just do good damage against ACs even without stagger).
FAT WANZER Sep 8, 2023 @ 5:02am 
It's good in 3v3 it made your allies deal more damage and point to 1 guy that will be focused to death.
suFist2K8d Sep 8, 2023 @ 5:12am 
IMO, Flamethrowers are very good against light opponents. Especially if they're trying to use shotguns or swords. Flamethrower + Melee is brutal in PvP since they can't see your sword charging. I got shredded by such a build when I was on shotguns.

If they're a mid-range jumpy-dude, ya, the flamer will fail to put in good work, but that's rock-paper-scissors for you
Wutever Sep 8, 2023 @ 5:26am 
Somebody make a flamer, laser lance, dual stun needle build. I bet the needle burst is hilarious.
ImHelping Sep 8, 2023 @ 7:44am 
As usual most people calling a weapon overpowered are using two of them to deal with the fact a single one falls short.

That said? Two nice things about flamethrowers.

1: explosive type damage, so ironically okay on big wheels. Though that can be a bit risky.

2: Surprisingly nasty direct hit damage party. Though endgame boss types start spiraling so hard it causes a seizure camera once it goes from "Carve off the first half of their health bar" to "This might kill them"

Napalm is great (when it lands) but toasting a face off with the flamer will get you more "It did THAT MUCH direct hit damage!?" moments when the enemy is not essentially instantly teleporting away after a stagger.

Their "recoil" is ♥♥♥♥♥♥♥♥ though, you won't notice on the flamer. you will notice your crosshair instantly max out even with solid recoil bad melee penalty arms shooting anything else at the same time.
Last edited by ImHelping; Sep 8, 2023 @ 7:45am
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Sep 8, 2023 @ 4:27am
Posts: 12