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Hey Sephy do you think you could send me your player.log to farmergnome@gmail.com? Its likely a windows or mic setting but I am happy to help you debug what is not working for you via email if you have the time.
No currently, we will circle back post release on this, I did publish the very first demo with VR support but we sort of had to make some hard calls to ship this in a timely manner, and as such VR mode is on ice till we know where sales will land, check out the latest demo, it has all the features of the full game options wise.
Appreciate your response. am very excited for this!
A computer(or software?) pioneer shared his first interaction, like:
computer> Please, type your name:
prompt> ... Mickey
computer> Hello, Mickey!
// He recalls he got mindblown at this point. (it was ~ 50 years ago, like 70' or early 80'?)
That one was added because its a common question I keep getting, just to say, the game has no generative AI, im not really sure how to phrase it other than that :)
Hi Mr. Cryptmaster, Sir.
I played the demo on desktop and about the same amount of the full release (about an hour) on Steam Deck and, for me, it has run absolutely great! I've not changed any settings & am using turnbased mode - the in-game keyboard works well with controller!
Only issue I've come across so far is that I've had to bind [esc] to one of the back paddles to close the game when I'm done.
The game is super fun so far, and I'm considering playing through the rest on steamdeck rather than switching back to desktop - if anyone is interested in steam deck compatibility.
No engagement whatsoever of course