Cryptmaster

Cryptmaster

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paulbbg  [developer] May 5, 2024 @ 4:32pm
Frequently Asked Questions
Hey all, I will answer some of the frequently asked questions about the game, and options within the game in this thread here, if this is your first time playing see if your answer is here!

Q: How do I enable voice mode?
A: In windows 10 and greater, search for the option "Online speech recognition" in the windows search bar, once enabled the game will be able to detect your speech when pressing the ear button. You can also change the language within windows and setup different audio devices that are allowed to record the speech detection.

When the ear button is pressed, you will have a short time to speak into the microphone, the game will then detect a word, or a series of words (you can even spell out individual letters) and then confirm the entry. This was more added as an accessibility option and it wont always yield perfect results so use it with that in mind.

You will need to set your windows language settings to either English or Spanish.

Q: How do I auto collect bugs/fish and interact without typing?
A: Enable "Enter to Interact" in the "Controls" tab in options, this will allow you to use enter (or A on controller) to collect bugs, fish and interact with all top text in the game without typing. This option is HIGHLY recommended when playing on controller.

Q: How do I skip dialog?
A: Spacebar

Q: Does this game use AI/Generative AI?
A: None at all, it is a lot of voice work and tricks to simulate responses.

Q: How do I change languages? What differences are there?
A: English and Spanish versions are completely different, you will find entirely new puzzles, new skills and different voice actors for each version. You can change it under options on the main menu only, under the "Game" tab, as it requires a game reload. English currently has a much larger response dictionary of what words the Cryptmaster will detect, all other features are largely 1:1.

Q: My joypad movement is too sensitive, how do I change that?
A: In options under the "Controls" tab, there is a slider called "Joypad Sensitivity", this will change the scroll speed of the joypad cursor.

Q: How do I change the camera rotation speed?
A: In options you will find an option called "Rotation Speed", this will change the speed at which the camera rotates. If you want it to instant snap rotation, there is an option in the "Controls" tab also for that, but requires a rotation speed greater than 0, if that is enabled your camera will instant snap the direction you are going (its recommended to leave this disabled, but I added it just to expose the settings).

Q: My game is running poorly, how can I get the FPS up?
A: The biggest performance increase options will be lowering "Quality" (controls shadow quality and texture quality), and "Draw Distance"(culls a lot more objects due to closer distance fog). With some slower graphics cards, disabling blur effects (the distortion effects that happen near warps, when the Cryptmaster jumps in, etc) can have some effect, but only on quite dated graphics cards.

Q: How do I rotate the camera?
A: You can rotate the camera with right mouse button, or by holding alt and the directional arrows.

Q: Can I use WASD?
A: Sure, just hold shift and you can move with WASD.

Q: How long is the game?
A: The short answer is somewhere between 9-15 hours, most players really falling on the longer end of this. The long answer is it really depends on how many side quests you do, how many puzzles you choose to solve yourself vs letting the Cryptmaster resolve them for you, and your general language ability.

Q: Does this work on SteamDeck?
A: While I don't have a Steamdeck myself ($$$), Akupara Games the games publisher said it did work on Steamdeck, the game has full controller support so it should be fine, if anyone else with a steam deck can confirm or has differing results, I will update those here as it unfolds. The demo has the same controller support options as the full game, so if it works in the demo, it will work in the full game if anyone would be keen to test for me.

Q: Is there any plans for additional quests & content after release?
A: Absolutely, we are looking to do a bug fix initially after release, then depending on how well received the game is, move into some content updates.

Q: Where might I find social media updates about the game?
A: @thecryptmaster on Twitter/X.
Last edited by paulbbg; May 14, 2024 @ 1:00am
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Showing 1-15 of 30 comments
|SD| Sephy May 9, 2024 @ 11:28am 
Voice mode doesnt work but i enable online speech
paulbbg  [developer] May 9, 2024 @ 11:39am 
Originally posted by |SD| Sephy:
Voice mode doesnt work but i enable online speech

Hey Sephy do you think you could send me your player.log to farmergnome@gmail.com? Its likely a windows or mic setting but I am happy to help you debug what is not working for you via email if you have the time.
|SD| Sephy May 9, 2024 @ 11:50am 
Sure, type to you in email.
paulbbg  [developer] May 9, 2024 @ 11:54am 
|SD| Sephy May 9, 2024 @ 12:21pm 
Problem was solved, by change windows language to english. THX
Powcakes May 9, 2024 @ 1:25pm 
I played the demo in VR mode, but i can't seem to find any launch options anywhere, is it still supported?
paulbbg  [developer] May 9, 2024 @ 1:31pm 
Originally posted by Powcakes:
I played the demo in VR mode, but i can't seem to find any launch options anywhere, is it still supported?

No currently, we will circle back post release on this, I did publish the very first demo with VR support but we sort of had to make some hard calls to ship this in a timely manner, and as such VR mode is on ice till we know where sales will land, check out the latest demo, it has all the features of the full game options wise.
Powcakes May 9, 2024 @ 1:45pm 
Originally posted by paulbbg:
Originally posted by Powcakes:
I played the demo in VR mode, but i can't seem to find any launch options anywhere, is it still supported?

No currently, we will circle back post release on this, I did publish the very first demo with VR support but we sort of had to make some hard calls to ship this in a timely manner, and as such VR mode is on ice till we know where sales will land, check out the latest demo, it has all the features of the full game options wise.

Appreciate your response. am very excited for this!
i_nive May 9, 2024 @ 3:39pm 
Originally posted by paulbbg:
Q: Does this game use AI/Generative AI?
A: None at all, it is a lot of voice work and tricks to simulate responses.

A computer(or software?) pioneer shared his first interaction, like:
computer> Please, type your name:
prompt> ... Mickey
computer> Hello, Mickey!
// He recalls he got mindblown at this point. (it was ~ 50 years ago, like 70' or early 80'?)
paulbbg  [developer] May 9, 2024 @ 3:45pm 
Originally posted by i_nive:
Originally posted by paulbbg:
Q: Does this game use AI/Generative AI?
A: None at all, it is a lot of voice work and tricks to simulate responses.

A computer(or software?) pioneer shared his first interaction, like:
computer> Please, type your name:
prompt> ... Mickey
computer> Hello, Mickey!
// He recalls he got mindblown at this point. (it was ~ 50 years ago, like 70' or early 80'?)

That one was added because its a common question I keep getting, just to say, the game has no generative AI, im not really sure how to phrase it other than that :)
ThropDead May 10, 2024 @ 1:04am 
Originally posted by paulbbg:
Q: Does this work on SteamDeck?
A: While I don't have a Steamdeck myself ($$$), Akupara Games the games publisher said it did work on Steamdeck, the game has full controller support so it should be fine, if anyone else with a steam deck can confirm or has differing results, I will update those here as it unfolds. The demo has the same controller support options as the full game, so if it works in the demo, it will work in the full game if anyone would be keen to test for me.

Hi Mr. Cryptmaster, Sir.

I played the demo on desktop and about the same amount of the full release (about an hour) on Steam Deck and, for me, it has run absolutely great! I've not changed any settings & am using turnbased mode - the in-game keyboard works well with controller!

Only issue I've come across so far is that I've had to bind [esc] to one of the back paddles to close the game when I'm done.

The game is super fun so far, and I'm considering playing through the rest on steamdeck rather than switching back to desktop - if anyone is interested in steam deck compatibility.
paulbbg  [developer] May 10, 2024 @ 1:52am 
Awesome, if you do a review mention that, I think it might get a bit more visibility there, I know someone else asked me recently about steamdeck also. I will ask the publisher shortly what I need to do to get the storefront steamdeck verified icon to appear on the shop. Cheers for the update!
Goat Buster May 15, 2024 @ 9:25am 
heyo, do you plan on adding additional languages in the future? I know this endeavour would be tricky because of all the riddles and voice acting, but never hurts to ask :)
paulbbg  [developer] May 15, 2024 @ 10:10am 
I know Lee would be very keen to do another language or two, but it really depends on sales, it was quite expensive and time consuming to do Spanish.
Goat Buster May 15, 2024 @ 11:29am 
Originally posted by paulbbg:
I know Lee would be very keen to do another language or two, but it really depends on sales, it was quite expensive and time consuming to do Spanish.
well, I happen to be a translator myself so if you would like to continue this conversation in a more private place I could send you a mail if you want?
No engagement whatsoever of course
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