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Play Hero's Adventure if you want true freedom and an actual blank slate MC. There you have actual choices since you are not bound by some forced goal like saving xiaotong.
This might change in the future, stay tuned for updates!
Hope this answers your question.
Thanks for sharing your thoughts! Your point about joining other sects is a good one, and we'll think on that. We understand the Wudang connection might not resonate with everyone, and we'll consider ways to make the choices more compelling.
Other than that, we ask for you to be patient and continue to give us support as we continue to roll out updates!
Thanks again for the feedback, and keep enjoying the game!
**Also, some MC customisation would be nice too i.e. hair styles, clothing. let me dream.
Appreciate your suggestion on having customisation for the MC, we'll definitely consider this for future updates! :)
Hi Eut, thanks for your inputs!
We understand where you're coming from about the being able to join other sects and having more of a "blank slate" for the MC!
It's something that we'll consider in future titles or updates :)
Many wuxia game that I play always give freedom to player for many paths they take. This will help game look more enjoy to play more than straight line story.
We'll definitely explore the idea of allowing the MC to join other sects!
So, want to first and foremost say I enjoy the game. I'm assuming I still have so much more to do considering there are 3? More regions I don't even have access too. The way you decided to present this game in an octopath style works incredibly well.
If possible, I'd like more content down the line. If the game is designed to play out one way with branching endings, that's completely fine, but it would be interesting if in the future as a story dlc (I'm thinking cost minimum half of base game assuming level of work needed) if you could be truly independent of a sect, and be a demonic path cultivator instead. I mean the trope is RIGHT there, just have the MC be consumed by revenge rather than just accepting it and moving on.
Some QoL suggestions:
-List of martial arts, purchase from a vendor at sects that will help you keep track of what you have and haven't learned.
-Ability to reorganize party members on left hand side, so you can change who is displayed on the overworked
-Consider a new game plus from the reincarnation angle, you regain your memories of your past save file shortly after you pass out from the intro fight, with changes to your characters internal dialogue now that he knows how the story unfolds.
Having more content in future updates is in our plans so stay tuned for that. Understand that you mentioned about having a story dlc where players can choose a sect such as being a demonic path cultivator (path of true revenge). It is a fascinating idea and its definitely something worth exploring.
A list for martial arts tracking sounds like a fantastic idea, especially for players keen on learning and mastering various techniques. The ability to reorganize party members is something we've heard from a few players, and we'll certainly look into making this more flexible. The new game plus with a reincarnation angle is an intriguing idea as well!
Once again, we really appreciate your thoughts! Your feedback is invaluable to us, and we'll definitely consider these ideas for future game updates/content!
Hello there. First I'd like to thank you for this great game. I believe that it's one of the better if not one of the best of it's kind and with a good price.
Feedback & what I would like to see in game:
1) New Game+ mode
2)Being able to join other factions instead of Wutang. There are so many others as seen in the martial arts tournament, and they seemed more interesting than Wutang(imo). Preferably both from "good side" and "evil side"(i.e when Yao Ji tells your character to meet somewhere after she first meets and helps you, would be nice if you could join her, in her faction/cult or something). Being able to defect(leave your current faction through betrayal or in clean and respectable way) and generally change factions mid game, would also be nice if possible to do.
Having the choices and paths for your main character to sort of introduce the alignment axes(plural for axis) of Lawful~Chaotic and Good~Evil, would be nice. It's a bit dull and cliche-tropey for your character to always be "Good" alignment and to naive lengths.
3)Main character having access and being able equip different sets of outfits throughout the game. Whether they are faction related, rank related or otherwise[just random cosmetic outfit, unlocked from some quest mission(used as a disguise in that quest) or quest reward or bought from some shop or crafted]. Generally some character customization would be great to have.
For example, I didn't like how NPCs seemed to have their own outfits designed after their positions & ranks within the sect yet main character rising in ranks within the sect, kept the same basic Wutang outfit he received when he joined the sect.
4)More martial art choices across the board. For example the game seems to have only like 2 "red" cultivation methods, Shaolin's muscle changing scripture and the Wind & Cloud Method. I understand that the highest the color/rank, the more rare they are but at the same time it seems odd that only Shaolin and Tianshan sects out of so many managed to have a red level cultivation method. And only one red cultivation method from those two sects. I'd expect at least 2 more red cultivation methods to exist and be able to learn in the game, bringing it up to a total of 4.
I don't know. Just more martial arts please. Also some martial attacks animations+visual effects were a bit underwhelming. I'd like to see more cool moves if possible :)
5)From my experience while there are stat boost items(consumable elixirs and such) for strength and constitution character's stats, it seemed to not have any for agility and internal power. Please add such, if you haven't already. Alternatively uncap(no limit to how much you can increase and improve) the meridian system, so people can keep using meridian points as much as they like to increase their character's stats.
6)Please do something about the scripted loses in story that force you to lose even if you win or are able to win the fight. They are annoying when you spent effort and time to make your character stronger earlier in the story.
Every time you beat someone you are supposed to lose to, make it so that it has some impact to the dialogue and hopefully story. Such as, you win or draw instead of loss. Or keep the scripted loss but you inflicted them with serious wounds that will favor your character's story later in game. I don't know. I'd just like for my character to feel more bad ass and strong, if I spent the time and effort to make him be so.
7)There are some things that do not get listed in quests tab. For example after you finish the side quest with Leng Wuqing and the Pirates, it's mentioned that Ye Fei will burry the body of the enemy commander, at some lake or woods/forest location. The quests tab does not list that you can visit there to trigger some event and recruit Ye Fei.
It be nice if quests tab included such things, so you don't miss any.
It makes me worry and feel that I will miss such events and while you could say that it adds to the game being replay-able, I don't feel like redoing the exact same main story things and content I've already done(which is boring-tedious) for hours on end, only to see and experience a small event sequence I might have missed in a previous playthrough.
......
Now I have a question.
Although right now from what others have said, the game does not seem to have different branching paths in story that lead to actually different endings(besides perhaps affinity choices that change how many girls appear in your ending i.e Yao Ji, Xiaotong ect) but instead a very railroaded, one track/path story.
Why does the store page write:
Quote:
"Multiple endings and high replayability"
Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.
End Quote.
I noticed in one of the game's videos and images on main store page, the main character to wear his default(not the wutang outfit) outfit in many main story points[for example in Xunhuo(hopefully I didn't butcher the name) cult base] that he is supposed to be wearing his wutang one.
I also seen in the store page image of Mowen near end of game, having burned down Wutang sect which didn't happen in some playthrough I watched.
Does the game truly offer branching story paths and different endings already, that perhaps I didn't get to experience yet?
I don't actively dislike Wudang and Shaolin but I'm far too edgy for them LOL, especially when the sexy red girl cult is also in the game.