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SMT5 offers incredible flexibility in that regard.
In terms of difficulty, 3 is much harder, though that's largely due to more durable bosses who don't have weaknesses to exploit.
Personally I enjoy 3 more than 5, for reasons like the writing and the difficulty curve, as well as the TDE being cool, but i've yet to explore all the new vengeance content or the Godborn difficulty, not that I expect much to change.
The writing in canon of vengeance is at least better though, so it's enjoyable enough.
Also worth noting, while Nocturne HD DOES look and feel better than the original, it is still a very lazy remaster. Upscaling the PS2 version on an emulator looks much better, which is pretty sad
Although I doubt you can recruit Dante (from DMC) in SMT V. Which was something you could do in Nocturne.
I also like how the MC gets his powers in Nocturne more then SMT V. Also, MC doesn't get a fatherly figure voice in his head telling him what he should do. Which makes me appreciate Nocturne more.
However, in SMT V you do get guest Human party members. That wasn't a thing in Nocturne. It was just MC and his summons. I think that adds a layer of intrigue to SMT V (for me). Also, you can talk to the summons in a hang out spot in SMT V. So that's cool.
Still, I could end up loving SMT V more. I just need to play through the game more. For now, I'm not ready to say one is better then the other.
Whereas this game is the press-turn combat system at its most refined, which is awesome. The actual dungeons (there are only a few) are uninspired compared to SMT III's, but that doesn't hurt too badly as the focus is more on the exploration of large open zones instead of the very few traditional dungeons, and this is executed fairly well.
Agree to both. I just realized I might as well play the more updated and refined version. They technically seems to be the same overall. So might as well get the newer version. Thanks
If this were Vanilla 5 vs Nocturne, I would've said Nocturne easily.
I actually prefer Strange Journey over Nocturne. Both are hard as balls, but SJ just feels like itdoesn't try to frustrate me.
As for the topic, SMT 5 easily. It is more casual, yes. But can still be challenging without being a frustrating mess.
The other thing about Nocturne is the audio quality somehow still retains the old PS2 audio. You can hear it, it feels like hollow sounding audio. Some might argue that the Nocturne HD Remake is pointless and I agree with that. But it's SMT on PC and I just have to have it.
SMT 5 is more accessible. The Vengeance edition make it more accessible with the revised demon levels and new demons with new skills - makes boss fights easier. The demons are much more cooler with cool animation and all. And now they added new things like innate skills which makes party arrangement more trickier.