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The first few hours can be a bit frustrating because you die fast but that changes with a few lvl ups.
Hard mode feels more like a choose your own difficulty setting.
It has a good balance but if it's too hard for you, you can grind somewhat (which really isn't necessary) or use the lvl up items you find everywhere in the world ^^
This boosts your strength by a lot
You can also switch from hard mode to normal mode but not from normal mode to hard mode.
So I would say, just give it a try but keep at it for at least a few levels :p
There are soo many resources and tools to accomplish the mission I feel like this game would be a cakewalk on normal.
I would suggest at least giving hard mode a shot worst case you dont like it, you can change it to normal.
The game is well balanced enough that if you see someone out of nowhere who suspiciously looks like they're gonna be casting Mudo or the light alternative then use Dark/Light Dampeners.
It feels rewarding to overcome each encounter especially at the lowest possible level to.
I've already completed the Switch version over 2 years ago and feels great coming back to it tho I forgot how some encounters worked.
They've made the game slightly slightly easier with some tweaks and additions but have some changes to throw you off.
However in Hard mode there are times you do have to deal with the unfair challenge because RNGesus got angry and started kicking all his toys out of the pram and the player is the one to suffer lol.
I recommend sticking through with it on hard mode at least for one playthrough if you're a completionist then do the other paths on normal mode like I always do when recompleting smt games on other platforms after my first hard run.
Normal mode is still a fine enough playthrough if you don't want to deal with the unfair BS and yeah I understand that it can be annoying especially when time is limited with work and other real life things going on.
Just please avoid the easy mode.
Just wondering if this is your first time playing and if you had any extra info before approaching Hydra?
When I played this on Switch he was pretty tough on Hard. Meanwhile I steamrolled him pretty easily this time by just using Mermaid and saving dampeners for when his magatsuhi charged. I did get lucky with Frenzy not quite killing my party, but hey, that's SMT.
I remember not really engaging with the essences originally, although I think the original version had some select essences which were one-time obtainable. Either way, keep at it. I think Hard in this game is just more brutal than demanding.
heck, I took it a step further and predicted the fire breaths with fire dampener as well and also had 1 phys dampener ready for the final step as well. pretty much protected whole party the entire way through, but still took a couple of tries because i had to relearn the attack order, which is pretty static.
i had mermaid and asparas from the quest but between random crits and him using fire breath randomly it made it hard to balance needing to heal them constantly or needing to cure multiple characters of poison since demons cant use items. eventually rng got me through with the boss not using fore breath more than once and when it did use toxic spray only 1 person got poisoned at a time. i think my 2nd attempt i got it down to 10% hp. I think the most difficult part beyond the weakness and poison is just that reviving a demon doesnt automatically put them in your party so it tends to get me killed trying to revive and then bring the demon back into the party