Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance

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is this jsut worst persona/metaphor
the story is worse, the gameplay seems good but bad animation and artstyle, just seems like a bootleg version of those games, why isnt this as presentable or cool as persona or emtaphor?
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Showing 1-15 of 21 comments
Rhythmless Ninja Dec 4, 2024 @ 2:33pm 
Seems like bait for clown farming but I'll bite.

It's nothing like either of those games, so no. Persona 5 took SMT's negotiation mechanic but that's where the similarities end. SMT focuses on combat, side content and collecting demons above all else. It has the best of those three games you mentioned so I prefer it over the boring life sim/time gated stuff in those other two series.

Metaphor kinda streamlined the boring stuff but it's still there and required to get new abilities. Also the animations and artstyle in this game are great I don't know what you mean about that. And don't get me wrong, I like Persona but there's tons of boring segments to deal with for literally the entire game.
Originally posted by Rhythmless Ninja:
Seems like bait for clown farming but I'll bite.

It's nothing like either of those games, so no. Persona 5 took SMT's negotiation mechanic but that's where the similarities end. SMT focuses on combat, side content and collecting demons above all else. It has the best of those three games you mentioned so I prefer it over the boring life sim/time gated stuff in those other two series.

Metaphor kinda streamlined the boring stuff but it's still there and required to get new abilities. Also the animations and artstyle in this game are great I don't know what you mean about that. And don't get me wrong, I like Persona but there's tons of boring segments to deal with for literally the entire game.
like how they attack their animations, the presentation style and art style is more unqiue and better than this one, cant u see what i mean?
Rhythmless Ninja Dec 4, 2024 @ 3:36pm 
Persona 5 is more stylish is presentation since that's what the whole phantom thief thing is all about(assuming we're talking P5) but I wouldn't say the animations are better. Maybe you haven't gotten far enough to see unique category attacks in SMT. I mean that literally, that's what they're labeled as in game. Mermaid for example, has a pretty ridiculous looking/sounding unique attack for just an early game enemy.

As for art style, Persona definitely isn't unique; they're generic anime characters. And I'm not saying that in a negative sense, just pointing out what it is. Metaphor though has a pretty unique art style

Now, if we're talking art direction with the world, Persona 5's dungeons are pretty cool. I finished the game and can't say I hated any of em. As for metaphor, nothing stands out much by comparison to Persona's dungeons. The enemies in Metaphor though are pretty wild. On the flipside, I love SMT's post apocalypse ruined cityscape theme it has going for the game.

All that to say I don't think one is inferior to the other, but there's stuff specifically in Persona & Metaphor that I do find really boring regardless of that. I play all of them but I prefer this game because it's the most gameplay focused with the highest replay value.
Originally posted by Rhythmless Ninja:
Persona 5 is more stylish is presentation since that's what the whole phantom thief thing is all about(assuming we're talking P5) but I wouldn't say the animations are better. Maybe you haven't gotten far enough to see unique category attacks in SMT. I mean that literally, that's what they're labeled as in game. Mermaid for example, has a pretty ridiculous looking/sounding unique attack for just an early game enemy.

As for art style, Persona definitely isn't unique; they're generic anime characters. And I'm not saying that in a negative sense, just pointing out what it is. Metaphor though has a pretty unique art style

Now, if we're talking art direction with the world, Persona 5's dungeons are pretty cool. I finished the game and can't say I hated any of em. As for metaphor, nothing stands out much by comparison to Persona's dungeons. The enemies in Metaphor though are pretty wild. On the flipside, I love SMT's post apocalypse ruined cityscape theme it has going for the game.

All that to say I don't think one is inferior to the other, but there's stuff specifically in Persona & Metaphor that I do find really boring regardless of that. I play all of them but I prefer this game because it's the most gameplay focused with the highest replay value.
persona 3,4 and 5 and metaphor not just 5 but 5 was peak yes
Arifufu Dec 4, 2024 @ 4:08pm 
https://en.wikipedia.org/wiki/Megami_Tensei Megami Tensei was released in 1987, called Digital Devil Story: Megami Tensei, the latest one is this game SMT Vengeance

while your beloved persona: https://en.wikipedia.org/wiki/Persona_(series)
was first release 1996 (Revelations: Persona), the latest one is Persona 5 Royal, Persona 3 Reload is remake game from Persona 3 FES

and your fav metaphor is newborn child in 2024, Atlus attempt to make 3rd pillar game, and they succeeded with this one, unlike Soul Hackers 2
Originally posted by Arifufu:
https://en.wikipedia.org/wiki/Megami_Tensei Megami Tensei was released in 1987, called Digital Devil Story: Megami Tensei, the latest one is this game SMT Vengeance

while your beloved persona: https://en.wikipedia.org/wiki/Persona_(series)
was first release 1996 (Revelations: Persona), the latest one is Persona 5 Royal, Persona 3 Reload is remake game from Persona 3 FES

and your fav metaphor is newborn child in 2024, Atlus attempt to make 3rd pillar game, and they succeeded with this one, unlike Soul Hackers 2
I see, well its odd persona and metaphor are much better than smt then, my fav being metaphor, then persona then smt
Rhythmless Ninja Dec 4, 2024 @ 5:04pm 
There's nothing odd about you having a personal opinion of some games.
Doctrine Dark Dec 5, 2024 @ 1:56am 
Originally posted by Rhythmless Ninja:
Seems like bait for clown farming but I'll bite.

It's nothing like either of those games, so no. Persona 5 took SMT's negotiation mechanic but that's where the similarities end. SMT focuses on combat, side content and collecting demons above all else. It has the best of those three games you mentioned so I prefer it over the boring life sim/time gated stuff in those other two series.

Metaphor kinda streamlined the boring stuff but it's still there and required to get new abilities. Also the animations and artstyle in this game are great I don't know what you mean about that. And don't get me wrong, I like Persona but there's tons of boring segments to deal with for literally the entire game.

Yeah when i see these clown farmers i just block and move on. no need to engage
Last edited by Doctrine Dark; Dec 5, 2024 @ 1:56am
Originally posted by Doctrine Dark:
Originally posted by Rhythmless Ninja:
Seems like bait for clown farming but I'll bite.

It's nothing like either of those games, so no. Persona 5 took SMT's negotiation mechanic but that's where the similarities end. SMT focuses on combat, side content and collecting demons above all else. It has the best of those three games you mentioned so I prefer it over the boring life sim/time gated stuff in those other two series.

Metaphor kinda streamlined the boring stuff but it's still there and required to get new abilities. Also the animations and artstyle in this game are great I don't know what you mean about that. And don't get me wrong, I like Persona but there's tons of boring segments to deal with for literally the entire game.

Yeah when i see these clown farmers i just block and move on. no need to engage
victim mentality (so claled free thinkers when difering opinions exist lmao)

ill block u but ik ull keep being in my profile and posts u cant help it
Lazarus Dec 5, 2024 @ 10:07am 
The game simply just isn't known~ If you didn't get it on ps2, or play the shin megami: imagine mmorpg; Then chances are, you wouldn't know anything about atlas outside of the popular games.
Kinda hard to advertise this game on television without creating controversy, considering they're using actual gods and myths. So like, they rely soley on rumors and gossip lol.
They made persona- which was much more popular in the west and others, which in turn helped this game out more.. But they still used controversial monsters and... (Shooting yourself in the head? lmfao)
(Shin megami is for the esoteric spirituality nutcases, persona is for the emo introverts)
I like to think they made metaphor more steamlined, so that other people will will look up the other games once they beat it, lol.
Shin megami has a niche market, but they're also like, the only ones who managed to make a "darksouls" difficulty JRPG
If you aren't a die-hard JRPG fan, you won't know anything about this game.
Last edited by Lazarus; Dec 5, 2024 @ 10:10am
Originally posted by Lazarus:
The game simply just isn't known~ If you didn't get it on ps2, or play the shin megami: imagine mmorpg; Then chances are, you wouldn't know anything about atlas outside of the popular games.
Kinda hard to advertise this game on television without creating controversy, considering they're using actual gods and myths. So like, they rely soley on rumors and gossip lol.
They made persona- which was much more popular in the west and others, which in turn helped this game out more.. But they still used controversial monsters and... (Shooting yourself in the head? lmfao)
(Shin megami is for the esoteric spirituality nutcases, persona is for the emo introverts)
I like to think they made metaphor more steamlined, so that other people will will look up the other games once they beat it, lol.
Shin megami has a niche market, but they're also like, the only ones who managed to make a "darksouls" difficulty JRPG
If you aren't a die-hard JRPG fan, you won't know anything about this game.
Its good tho i def wanna buy it once i have money (probs never) i def preter more niche games and this one is great, just a shame that the presentation is this slacking and lower quality, still good ig
Lazarus Dec 5, 2024 @ 11:10am 
Originally posted by need to kms next year xd:
Originally posted by Lazarus:
The game simply just isn't known~ If you didn't get it on ps2, or play the shin megami: imagine mmorpg; Then chances are, you wouldn't know anything about atlas outside of the popular games.
Kinda hard to advertise this game on television without creating controversy, considering they're using actual gods and myths. So like, they rely soley on rumors and gossip lol.
They made persona- which was much more popular in the west and others, which in turn helped this game out more.. But they still used controversial monsters and... (Shooting yourself in the head? lmfao)
(Shin megami is for the esoteric spirituality nutcases, persona is for the emo introverts)
I like to think they made metaphor more steamlined, so that other people will will look up the other games once they beat it, lol.
Shin megami has a niche market, but they're also like, the only ones who managed to make a "darksouls" difficulty JRPG
If you aren't a die-hard JRPG fan, you won't know anything about this game.
Its good tho i def wanna buy it once i have money (probs never) i def preter more niche games and this one is great, just a shame that the presentation is this slacking and lower quality, still good ig
Tbh, I personally never thought they were gonna make a new one after the 3-ds and mobile game; Nocturne was waaaay ahead of it's time, and didn't think that it'd ever be topped. (If nintendork didn't make 3-d pokeman, vengeance would have hit number breaking sales)
You can definitely tell the quality of the story dropped~but at the same time; cramming everything into a switch game was a feat in itself
If you've played the first few games, you'd REALLY see just how much they've managed to like, create a truly special atmosphere~ Even made entirely new games with the same mechanics
Shin megami was slightly dumbed down, unfortunately; but it still has the roots of being the true OG when it comes to creature collecting + JRPG's
Played and beat every final fantasy game, dragon quest, ect- and they still haven't topped the amount of love I personally have for this game
Don't get me wrong, I love persona too~ But it never offered anything outside of a innocent "dating sim" mixed with shin megami style cryptic choices
Not only does the entire series entertain you, it offers genuine hypothetical situations involving morality-that really makes you think twice on ones own character in real life. (I'm just rambling at this point lol)
Last edited by Lazarus; Dec 5, 2024 @ 11:13am
Nexus 極 Dec 5, 2024 @ 4:06pm 
♥♥♥♥♥♥♥ persona casuals
gravity Dec 5, 2024 @ 10:44pm 
smt > persona, persona 1 and 2 > 3,4 and 5
the weeb calendar simulator highschool dating anime games are inferior sorry
Originally posted by gravity:
smt > persona, persona 1 and 2 > 3,4 and 5
the weeb calendar simulator highschool dating anime games are inferior sorry
Wrong metaphor is better, then persona then last smt since its mid and never took off like those other, proves to u its inferior as a favt
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