Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance

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Andrew R Jun 30, 2024 @ 7:26pm
Nuwa is wiping the floor with me? ( Casual )
I understand she is weak against Agi and Bufu works as well.

Most of my characters are around lv. 17-20 so is that my main problem?
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Showing 16-30 of 55 comments
Originally posted by 「Lukja」:
Originally posted by MicroStutterEngine:
Because not everyone is fixated on difficulty in videogames
You don't play SMT games for the story.
Go to Persona for that.
There are difficulty sliders here for a reason, if they weren't there I'd be inclined to agree with you. But as long as those options are there you'll be wrong.
Topzchi Jul 2, 2024 @ 4:06am 
Originally posted by Crunchy_Roll:
yeah, be around maybe 25-30 and see if you can get some full team support skills like enemy attack down, better heals, team defense up, etc.

why do you want to be stupidly overleveled? you have to grind like madman to reach level 25 in starting area if we are not counting gospel usage.
SadPlatty© Jul 2, 2024 @ 6:29am 
Originally posted by MicroStutterEngine:
There are difficulty sliders here for a reason, if they weren't there I'd be inclined to agree with you. But as long as those options are there you'll be wrong.
My only thing with this - who's "skill" did these options get based off of?

Example - OP mentioned "When casual isn't casual", except it very much is casual; the menu even tells you so. If this isn't about difficulty, then I also don't see how leveraging "Safety" is the wrong choice when something gets too hard (unless you want to preserve the difficulty, but then that alone makes it about difficulty).

That or I guess the Mitamas are your other best bet (until end-game anyway; then it's knowing what your doing), since you can just farm them for 5 minutes and gain like 10 levels lol.
SKINLESSHEAD Jul 2, 2024 @ 7:49am 
Originally posted by MicroStutterEngine:
Originally posted by LighterThief:
Play on safety. I don't really get why you'd even bother playing on anything below normal though.
Because not everyone is fixated on difficulty in videogames
This isn't a hard game. Boss fights just require a minimal amount of thinking.
Originally posted by LighterThief:
Originally posted by MicroStutterEngine:
Because not everyone is fixated on difficulty in videogames
This isn't a hard game. Boss fights just require a minimal amount of thinking.
I didn't imply anywhere that the game was hard, but I can imagine it to some being on the more difficult side. Hence why difficulty sliders are there.
Last edited by MicroStutterEngine; Jul 2, 2024 @ 8:44am
SKINLESSHEAD Jul 2, 2024 @ 10:56am 
Originally posted by MicroStutterEngine:
Originally posted by LighterThief:
This isn't a hard game. Boss fights just require a minimal amount of thinking.
I didn't imply anywhere that the game was hard, but I can imagine it to some being on the more difficult side. Hence why difficulty sliders are there.
If you're playing anything below normal you should probably just watch all the cutscenes on YouTube. It's the same experience.
AngryChair Jul 2, 2024 @ 2:46pm 
Im guessing you already beat her by now but she, like most bosses, aren't that hard once you now their attacks and weaknesses. For Nuwa, bringing demons with Agi/Bufu and/or that resist wind makes the fight almost trivial. When she is about to use her Magatsuhi attack you can just use a wind dampener and continue hitting since her attack is going to get blocked.

If you are having a hard time i recommend grinding to lvl 22 and fusing Feng Huang, she has Agilao, Media and resists Force.
Last edited by AngryChair; Jul 2, 2024 @ 2:51pm
Originally posted by LighterThief:
Originally posted by MicroStutterEngine:
I didn't imply anywhere that the game was hard, but I can imagine it to some being on the more difficult side. Hence why difficulty sliders are there.
If you're playing anything below normal you should probably just watch all the cutscenes on YouTube. It's the same experience.
No it really isn't and I think you know that too.
raditzaceme2 Jul 2, 2024 @ 11:12pm 
Here is some tips for any future bosses that you get stuck on:

1) Go into the first fight with a boss expecting to lose. Not because you suck, or because you are weak, but purely to gather intel. What skill will they use for their magasutshi skill, what is their weakness/null/drain, what you should prepare for press turn management, etc. This gives your second attempt a lot higher of a chance to win, simply because you can prepare. example using nuwa, she uses sacrifical clay as her magasutshi, that means you need wind null/drain demons or the wind shield item from gustav to remove her press turns. You also see she is weak to fire, so stocking up on fire shards and such will also allow you to min/max turn count.

2) Master the turn press system. To give an example, lets use a physical mc with no elemental skills and rakunda against nuwa. The only way he could get a press turn is to crit, which means that is a gamble. But, if you put a demon with agi in the first slot and mc in second, then that gives the mc that free turn to attempt to crit, throw an item, debuff with rakunda, etc. Now if you have 3 demons and 2 have agi, putting the agi bros/sis in the first and third slots allow slots 2 and 4 to do whatever (as long as they dont hit a drain/null)
「Lukja」 Jul 2, 2024 @ 11:51pm 
Originally posted by MicroStutterEngine:
Originally posted by 「Lukja」:
You don't play SMT games for the story.
Go to Persona for that.
There are difficulty sliders here for a reason, if they weren't there I'd be inclined to agree with you. But as long as those options are there you'll be wrong.
ok game journalist
El_Sama Jul 3, 2024 @ 3:42am 
When i started and was playing the base game many years ago, when I faced her not even knowing the mechanics she did the same to me.
Originally posted by 「Lukja」:
Originally posted by MicroStutterEngine:
There are difficulty sliders here for a reason, if they weren't there I'd be inclined to agree with you. But as long as those options are there you'll be wrong.
ok game journalist
Idk what is so hard to grasp about the concept of difficulty sliders being there to make it accessable for more players over here.
In general bosses, especially in the early game, will have a specific elemental affinity, Nuwa's in particular being Force. You can use an essence to swap the Nahobino's resistances to give you an edge in the fight.
biodegradable Jul 4, 2024 @ 11:46pm 
Originally posted by HydrogenBong:
Originally posted by MicroStutterEngine:
I didn't imply anywhere that the game was hard, but I can imagine it to some being on the more difficult side. Hence why difficulty sliders are there.
If you're playing anything below normal you should probably just watch all the cutscenes on YouTube. It's the same experience.

that's what i figure too, if you don't want to engage with the game's mechanics then you can honestly skip most side quests, miman/treasure hunting, world of shadows, etc. which makes the game a hallway simulator. i can't imagine someone having fun with this game if they are just breezing through the battles. of course you have people on the other hand like OP who got tricked into thinking the casual modes were just "mash A to win" but I'm guessing the casual modes still have devastating consequences if you ignore stuff like your party's weaknesses. i mean it has to or else you can literally win every boss using auto-battle and healing periodically.
SKINLESSHEAD Jul 5, 2024 @ 9:36am 
Originally posted by MicroStutterEngine:
Originally posted by LighterThief:
If you're playing anything below normal you should probably just watch all the cutscenes on YouTube. It's the same experience.
No it really isn't and I think you know that too.
You can die on this hill if you want, but i believe what i said. Are you defending it so hard because you played on safety?
Last edited by SKINLESSHEAD; Jul 5, 2024 @ 9:38am
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Date Posted: Jun 30, 2024 @ 7:26pm
Posts: 55