Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance

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This Skill Sucks ASS! (End Game Spoiler)
I was testing out Satan's Meg Ark and my god, you need like 4-5 enemies on the field for it to do ANY damage. I just data mined the power scaling, when its at 1 enemy it does below weak damage. a little over some stuff like agi. The scaling increase is a lot per enemy but your not going to use this skill during boss fights that for sure. Aks Arts is killer though, crazy strong.
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Showing 1-6 of 6 comments
Slacker Jun 22, 2024 @ 2:01am 
Yeah, I found it quite weak. It only has 10 pwr according to the data. Is Atlus messed up with the number or something? Even if it has dmg increases based on foes, its raw dmg is too far weak.
Arifufu Jun 22, 2024 @ 2:25am 
perhaps Megido Ark has so low damage to make Murakumo remain the most powerful single target almighty skill in the game for player, i mean it's common in the video game when a boss use its signature skill it looks so powerful but when that boss becomes player's pawn then its signature skill become a joke

Akasha Arts or Figment Slash both are good but they are physical skills not almighty skill, although murakumo is st-based but still it's almighty skill

so yeah murakumo go boom
LouisKM124 Jun 22, 2024 @ 6:25am 
Originally posted by Arifufu:
perhaps Megido Ark has so low damage to make Murakumo remain the most powerful single target almighty skill in the game for player, i mean it's common in the video game when a boss use its signature skill it looks so powerful but when that boss becomes player's pawn then its signature skill become a joke

Akasha Arts or Figment Slash both are good but they are physical skills not almighty skill, although murakumo is st-based but still it's almighty skill

so yeah murakumo go boom
And if you manage to put all 3 debuffs on enemies, heavenly ikuyumi can even deals higher damage than murakumo.
Monjac Jun 22, 2024 @ 6:28am 
Originally posted by LouisLevis:
Originally posted by Arifufu:
perhaps Megido Ark has so low damage to make Murakumo remain the most powerful single target almighty skill in the game for player, i mean it's common in the video game when a boss use its signature skill it looks so powerful but when that boss becomes player's pawn then its signature skill become a joke

Akasha Arts or Figment Slash both are good but they are physical skills not almighty skill, although murakumo is st-based but still it's almighty skill

so yeah murakumo go boom
And if you manage to put all 3 debuffs on enemies, heavenly ikuyumi can even deals higher damage than murakumo.


Easily , with Beelzebub and debilitate.
Blaster Mole Jun 25, 2024 @ 7:04am 
How much is the damage increase per enemy? Is it like double damage or something?
Dr.Octagonapus Jun 25, 2024 @ 7:30am 
Originally posted by Blaster Mole:
How much is the damage increase per enemy? Is it like double damage or something?
My Satan atm hits for 800+ with 4 enemies its 3K flat (3008ish) going off of that its 100% per enemy.
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Showing 1-6 of 6 comments
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Date Posted: Jun 18, 2024 @ 6:34pm
Posts: 6