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With V specifically, you should be perfectly fine since you enjoy hard difficulty in the persona games. You've pretty much got yourself covered, there. Yes, SMT is almost always harder than persona, but no, it's not to the extent a lot of people will try to say it is.
Some bosses require substantial preparation, with specific demons, resistances, items and abilities via fusions just to circumvent a particular, bs, 1 shot mechanic.
Something that happens in a lot in SMT games is that, in some tough fights you get fooled into focusing on an enemy just for it to heal itself to full health or for an ad at the back of the room to drop a massive full heal on the main boss out of the blue. Those are certified SMT hood classics.
"Use buffs regard"
While that might not necessarily carry over the same here for SMT, my money is on it being even easier than the Vanilla Switch game.
If you're really struggling you can buy the Mitama DLC to easily farm gospels and grimoires and feed those to your Nahobino and Demons to get easy levels. I wouldn't recommend doing that, but you can catch up that way if you feel really behind and struggling.
SMT V was originally razor tuned with harsh level scaling meaning you'd scrape by bosses in Hard mode. Deeply satisfying experience. They've kicked that out of the window in Vengeance so it's gonna probably be a comparatively pretty easy SMT, which is to say it'll still kick your ass if you make major mistakes early on where you have exploitable weaknesses, and some bosses will just hit very hard and you can get screwed by RNG if they repeatedly target your main character.