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We had constant 1500 players for a long time before the give up annoucement
When they made their first official global matchmaking fix try after 6 freaking months i had hopr they would start doing stuff for their games, like better events, actually start to listen to feedbacks
But 10days later, give up annoucement
I am so disappointed of this happening to my favourite game of 2023
There was/is a ton of issues to fix but the core gameplay of an air hockey with abilities was so fun and unique i kept playing
Also it is pretty logic that the hive up announcement is the cause of the fall of the 1500 daily players
I play less and less since the annoucement
When i play I meet even more toxic players than before, with even more queue wait time (almost impossible to find matches solo)
And their micro patches makes everything worst. Why are Finii and Juno buffed over and over again when they are good already (am a Finii main)
Why do they keep nerfing Estelle and goalies designed as goalies who already struggled at the role because it is kinda easy to force a goal in
Well, you are not wrong with the lack of content that made people quit
I would say the main issues were matchmaking and how easy it can be to kill (heard that from a majority of quitters including people that i introduced the game to at month 2)
But even being finishable in 1 match truly did not encourage people to come back
The second part of my first comment was pretty much directed to OP but i should have mentioned it, sorry
I truly feel like if they had tried to do player retention (via better big events (i mean, i don't think it is hard to add more quests, plus community emotes are a HUGE missed opportunity to make mini event while waiting for big events) not popularity contest (basically all team contest except the last one was a "who is more popular wins) along side more interesting reward (maybe a small skin, a chroma or a goal explosion (like the last event) more passes (4 months for one pass is so long.. plus more pass means likely more buys) and other stuff i can't think about)
Listen to feedback (even simple stuff like the asks about being more communicative than silence other than patch annoucement and memes (it is quite frustrating to see CM copy paste so many memes but when we ask "are you still planning to upgrade practice mode?" We have no info))
Had took feedback from people who quitted
And if the two foundators were not saying that their matchmaking is good (while for 6months is basically was "first found first matched" and we are probably back to it) and that tutorials are useless so no point at making a good one for OS
I bet the game could have went far
For 6months i tried to find them excuses for why QoL update were so slow ( i thought they were 10 or less working on the game so we just had to wait as when they will get more people/get more experience and incomes more things would be made), i just lost it all the day of the annoucement
Despite all of this I wish so much we could have Omega Striker 2, keeping the gameplay,
I miss the 15k-1500 daily player time
To add some positivity to it all, gotta appreciate how much they respect our money, no pay to win, good prices, pretty graphics, fun base gameplay, game is imo way better after release than during beta, very respectful of their art community
I hate sequels for live service games, but I feel like OS deserves a second chance.
Yeeeesssss it deserves a second chance !
With the fixes and all it deserves
It's lowkey too late at this point since the give up annoucement
I mean
It would be nice to have a bigger team but it doesn't mean they would listen more to feedbacks or at least be more communicative.
And taking care of OS, then giving up this game to make a different one, then deviding team to have a small one on OS, then (according this imaginary senario) get more people and have the full team back to OS, would give a huge indecisive vibe to the studio which isn't really attractive to supports nor players.
Better make a OS 2 if they ever wanted to get back to the air hockey games
A new game would be new hopes as it transports more ambitions than saying "we are back to the game months after we gave up when it barely had 6months" as it is more work and costs to make a new game, would assume they would ,more likely ,be more communicative, at minimum
I like to believe that is they spend enough time to polish an OS 2, and take well care of it by taking in account mid and long term plans, it wouldn't feel much like Fifa.
May be close to OS 1 is core aspects but wouldn't be so bad (imo) as the core aspects are pretty attractive, the lack of polish, activities, matchmaking fix tries didn't help to keep players tho.
Hope so much they prove my pessimism wrong with their future game
(And hope that after their new game we get an OS 2 years after that project , if it is successful)
So an OS 2 *years after* their next game doesn't feel that unnecessary
Plus the trust is already broken for many, many OS1 players with the give up announcement of October 2023
(Also there is the indecisive part i have already talked about. Wouldn't be good for their financial support nor players to be pictured as indeciside about what to do with their own game)
Someone would tell me to off myself for playing poorly so often when I started out playing multiplayer starcraft 2 and league, I think not being called every imaginable slur in chat and voice chat was for the better
Yea thats why the mute option exist