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And it been asked since minimum 4 months to have a matchmaking
Beginners all make the same simple, fundamental mistakes that have absolutely disastrous effects on a match's outcome. The biggest of them all being passing to enemies.
And it's not their fault, the game doesn't properly teach you to clear shots, keep strike advantage, not fall back and chase the ball when you lose a trade (it's your goalie's job), nor use elusive/core flip.
It's not like in other games where a bad player just underperforms and you just can't trust them to do their job properly. In Omega Strikers, there is no difference between an opponent, and a teammate who passes to opponents. You are not playing 2v3, you are playing 2v4.
It gets further exacerbated when it's a forward who hugs their goalie constantly and sabotages them. I'd take an amazing enemy zentaro with all buttons and 75 energy right in front of my goal/gate, over an unpredictable """second goalie""" juno teammate who chokes me and blocks all of my clear paths with her uncontrolled ult slimes, any day.
Lower end players actually break the game and make it unplayable for everyone else. They are just thrown into the jungle of a complex teamplay game without even having learned their fundamentals. The game does nothing to help them, and they can't learn from other players due to the lack of chat.
Matchmaking in normals/qp is needed but it's just a band-aid solution that will come with its own load of rot if the root of the problem isn't taken care of first.