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very helpful!!
I've gotten some weapons for various characters that have a chance to reset cooldowns when you use an advanced ability. Do you have something similar on your current weapon with Liz?
The bulk of Yuna's damage comes from maintaining her unique skill. You want to maintain voltage at max, or 1 off max; it makes Voltage Wave stronger. When using Yuna, you'll want a weapon that has Sonic Bomb: Barrage.
Voltage Wave does more attacks the higher Yuna's voltage is. At 4 bars, Voltage wave does two attacks, and at 6 or 7 bars, Voltage Wave does three attacks. Voltage Wave itself isn't too strong, but it covers a fairly wide area, and also counts as normal attacks. Hitting Sonic Bomb with voltage wave increases the size of the bomb, so you'll want Sonic Bomb: Barrage to maximize damage.
Once you have Sonic Bomb: Barrage, you can raise all three at the same time with Voltage Wave, doing more total damage and covering a wider area than without Barrage. Not having Sonic Bomb: Barrage is fine: it's still really strong without it, but there's a massive difference in having it and not having it.
Are You Ready? maxes out the gauge for Yuna's unique, so you'll want to do 1 normal attack > Unique > normal attack > Are You Ready? > Unique to raise Yuna's voltage up by 4 bars. You can also use it if enemies are close together, just make sure you hit them with normal attacks first.
Lisbeth's unique skill(Wonder Smith) generates a buff depending on how high your meter is. Every single one gives a buff depending on the color.
The Buffs are:
Green: Devour Buff, you heal for about 5% of the damage you heal per hit.
Purple: Chance to inflict Poison on hit? Success rate unknown
Blue: +35% Attack
Yellw: +100% Critical Rate, +10% Attack
The higher your meter, the higher chance you'll get Morning Star(Blue) or Thor's Hammer(Yellow): each level can produce a set of weapons.
At Wonder Smith Level 1, you can make:
- Green ~70% chance
- Purple ~20% chance
- Blue ~9% chance
- Yellow ~1%? chance
At Wonder Smith Level 2, you can make:
- Green ~50% chance
- Purple ~30% chance
- Blue ~18% chance
- Yellow ~2% chance
At Wonder Smith Level 3, you can make:
- Purple ~10% chance
- Blue ~50% chance
- Yellow ~40% chance
Keep in mind, the numbers above are estimations; you aren't guaranteed to get Yellow at Level 3. Blue is as strong as Yellow in terms of damage, but Yellow allows you to use an extra skill every 5-6 seconds by tapping C, so don't worry about not getting yellow, so long as you consistently get Blue/Yellow on level 3.
I am not sure. maybe not. :)
Thank you for providing so much detailed information. I will read it using a translation tool and give it a try. I really appreciate your information.
-------------------------------------------------
Does anyone know Asuna and Alice builds? really want to know that
Asuna attack damage consistently reach 4 ~6 million damage (in boss battles)
Alice attack damage consistently reach 6 ~8 million damage (in boss battles) (usually in top 10)
^ Ulti didnt hit 2 gates
https://steamcommunity.com/sharedfiles/filedetails/?id=3353730958
^ Ulti did hit 2 gates + spawns
Both SS using ATK Up Necklace + Conquering Weakness
(so not heavily DPS focus all the way and aim for comfy playstyle)
________________________________________________
Ok so about Asuna.
I just tried the Chaos Drake raid today(on Asia server so it was 20ppl) with her and My Asuna is above 4m damage(was among top 5 but still low imo, but the top is about 6-7m in those rounds I tried)
This is just my opinion though, but...
She is a downgrade version of Kirito, her playstyle is almost the same but you are lacking a lot of things.
All of her skills has too long animation.
Delta Attack, Shining Trust and Star Splash all of them are very risky to use.
Shining Trust lock itself into Light element doesnt help with her DPS at all.
Her Ultimate, Flashing Penetrator also sucks, it has it uses but it is super hard to pulls off. (I will explain a bit later)
Q: So how do you play her to do decent damage?
A: You need to build her on (very)high crit build with some elemental weakenss and spam the charge heavy attack > quick normal attack then go back to charge heavy attack again, while lock on to the target all the time.
You also NEED legendary skill, "Star Splash : Charged Strike" for her to deal any decent damage, BUT problem is her Star Splash animation take very long and its very hard to do full hit on ANY bosses, so it requires some skill to utilize it. (I would rather put those effort in someone else like Yuuki)
The problem with her overall long animation is, you are vulnerable to everything, so you need to get a feeling when to use dash cancel with Asuna, if you cant master her dash cancel loop then you cant play Asuna.
You will also need that legendary skill for each elemental weapons, EXCEPT you need "Shining Trust : Elemental Flux & Water Weakness Damage" on her water weapon, to be any competitive against the boss that is weak against water.
Very troublesome to build.
Q: What is her good point?
A: She actually shine in some situation, plus her Character skill is ok-ish.
Personally, I think Asuna is still better than Lisbeth in term of supporting the party with some DPS and a reliable buffing ATK UP.
NOW, her Ultimate, this is also where Asuna shines (or dies deadweight)
Most people use it as a finisher to steal last hit from the boss, which you can but its not actual usage of it.
For her Asuna and her Ultimate to shine, you need to strike 2+ targets.
So her Ultimate dashing her toward the target with a very long distant right? this is where it get tricky.
So lets say you have 4 monster gate align with each others and Asuna Ultimate is ready right?
1st 2nd 3rd 4th
O----O----O----O
You NEED to target 2nd or 3rd gate and use her Ultimate slightly behind 1st or 4th gate to hit both gate and all monsters spawn from it.
BUT you cannot hit it in a straight line, you need to hit it a bit diagonally
(IF Asuna Ultimate tackle something in front of her, she will stop, so you need to hit the target by the side and not actually hit it straight head on)
......................................../O..................
(like this .................O/...................... )
IF you can master this(with some knowledge into those boss battle) and do it right away when gate spawn before anyone else destroy the gate, then you can steal MvP points as Asuna, arguably probably the best one to do it too IF you can execute it.
BUT, she shines in a boss that people cant reach but Asuna can, right now The Sword Golem, you can just lock on to the middle part and keep spamming.
(Since Sword Golem weakspot is hard to reach and it moves a lot)
(Kirito heavy spam is still weaker than Asuna if he cannot reach the weakspot)
(I would rather go Leafa or Yuuki though)
In short.
You spam her charged heavy attack then swap with quick normal attack and always do dash cancel to attack as fast as possible and use her skills as much as you can.
Her Ultimate requires some special practices and is pretty niche.
Her Character skill is ok-ish.
Please think of her as a support Fighter.
Good accessories for Asuna would be.
Purple Ring : 4 crit rates or 3 crit rates + 1 elemental weakness
Gold Bracelet : Skill cooldown on Critical
Gold Necklace : Use 5% HP to increase Advance skill damage + Guts (uncomfortable to use but yield high damage)
or Gold Necklace : Attack Up & Max HP down (comfortable to use but do ok-ish damage)
Thank you so much.
Today Sword Golem boss raid or others. I still see a lot of Asuna who attacks damage consistently reach 6 million damage. It's hard to believe Asuna can reach this level of damage.
How do you build your weapon? all crit rates or all elemental weakness?
about
1st 2nd 3rd 4th
O----O----O----O
......................................../O..................
(like this .................O/...................... )
It is difficult to understand the picture for me.
Thank you so much. I really appreciate your information. I will try that.
You taught me a lot. I never use "cancel my sill" and only depend the Shooting Star to hurt boss.
For weapon, try to do 2 Elemental Weakness(10% for specific element) (or 9% for non-specific element) + 1 Critical Rate Up
Passive skills will depends on your accessory(Necklace)
Try to only build Elemental Weakness at a total of 30% maximum. (no more than this)
For Asuna you can also use Critical Damage Multiplier and play with 20% Elemental Weakness too.
(Purple Ring : 4 crit rates or 3 crit rates + 1 Critical Damage Multiplier works as well
But its best to go 4 crit rates on the Ring)
For Ultimate, try to use it diagonal from target 1 and 2, not in straight line.
(BUT if "Monster Gates" are already aligned diagonally then you can hit it in straight line)
Imagine, hitting a target from it sides, not directly in the front.
(Like, if you aiming Ultimate at Lizard, you are trying to hit his arms, not his body)
BUT if you are going to use her Ultimate as a finisher(Last Hit) then you can hit it directly in straight line.
For Shooting Star, you are ok.
Just Shooting Star > Normal Attack (1 - 2 times) > Dodge Cancel > Shooting Star > Normal Attacks > Dodge Cancel > Shooting Star and then try to loop it.
(Use Skills in between to helps, in any orders that suit your playstyle)
You will have to manually switch lock-on if the target moves a lot though.
Thank you for your reply.
Thank you.
"Elemental Weakness at a total of 30% maximum. (no more than this)"
why? Is it not good?
I prefer to use Critical Rate Up Lv.5, but Elemental Weakness Damage is still strong.