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I typed up my settings for VR in response to a comment last night, and had someone say they helped them out a lot so I figured I will copy and paste my response in a full post since a lot of people appear to be having subpar experiences with the VR Beta.
I despise EA and what theyve done to multiple games in recent years is a perfect example of one the biggest problems with AAA developers. BUT, that doesnt mean im not able to give them credit where due. Im using a quest 2 on a 4070 with a Ryzen 5 5700 and 64 gb of ram. I just finished a two hour session of consistent 90 FPS as well as amazing, plenty clear enough and shockingly good graphics. Obviously there are some sacrifices that need to be made.. but nonetheless it still looks great for a VR Beta.
For the sake of showing good faith that I'm not just another meat-riding fan boy, these are the settings that I'm running and if your rig is similar to mine, or better then try them out then come back here and if you don't lack the ability to give an unbiased, hate fueled opinion you'll be thanking me. Go into NVIDIA control panel and change the click on 'Adjust image settings with preview', Change it to 'Use the advanced 3D image settings'. Click apply in the bottom right hand corner. Then 'Manage 3D settings' in the top left and change the following.
Antialiasing:16x
Low Latency Mode: Ultra
Power Management Mode: Prefer maximum performance
Texture filtering-Quality: High performance
Virtual Reality pre-rendered frames: 3
Then hit apply in bottom right. Close out of NVIDIA control panel. Open Meta Oculus app and click on device on left hand side. Click on the image of the Oculus Quest to pull up the settings tab. Click on Graphics Preferences at bottom. Change refresh rate to 90Hz and move the Render Resolution slider all the way to the right so it says '5408 x 2752 1.7x'. Hit OK and then restart the app when it says so. Before reconnecting to link now open up the 'Oculus Debug Tool'. If you don't know where that is then do a google search, I'm typing this all out even though I'm consistently asking myself why haven't i just exited out of this window yet so i think its only fair you give a little energy towards this also. Change the following things.
(PC) Asynchronous Spacewarp: Disabled
Distortion Curvature: Low
Encode Resolution Width: 3500
Encode Bitrate (Mbps): 400
Now go to service at the top and click 'Start Oculus Service' then connect the headset to the PC using a USB 3.0 Cable only. Make sure to have the active runtime set to OpenXR in the Meta Oculus settings and disable the 'OpenXR Tool Kit' completely. Start EA WRC and go to basic settings then change the following.
Antialiasing Quality: High
Vsync: Off
Anisotropic Filtering: 16x
Upscaler: DLSS
Upscaler Quality: Quality
Upscaler Sharpness: 100
Now go to Advanced Settings and change the preset to 'Ultra Low'. After doing that change only the following settings.
Ground Cover: High
Track: High
Textures: High
Motion Blur: Off
Thats it. Now start a rally up, Ive really only tried Monte Carlo, Finland, Chili, and Italy so start with some of those and I look forward to hearing back from you soon.
Ffs, i really just spent the last 30 minutes typing up this book report.. oh well, I hope it will help some of you people throwing temper tantrums in the comment sections.
*** I forgot to add, in EA WRC go to 'Virtual Reality settings' in settings. Changed the 'Foveated Rendering' to 1. Thats all.
apart from me using AMD 6900xt instead of Nvidia like you, I can concur that this setup is pretty good, although I'm not using AMD Fidelity FX I'm able to push 90fps quite happily without rendering tricks. Turning presetd graphics to ultra Low and just raising the ones you suggest to high is good, I had lots of the other ones on either medium or high even some ultra and to be honest it looks no worse using your suggestion and is probably freeing up some FPS too. I don't use the debug tool, I use Oculus Tray Tool instead its a bit easier to input changes and you can set a game profile and save it. There is a Quest link section that allows changes to be made and saved. Cheers
For who need help with the VR gameplay.
Thanks for sharing.
But for me it is not acceptable level of quality. I have 3080, 9900k and Index.
I put the same settings as you, but 90hz and 140% res scaling from SteamVR. It is still blurry as hell and performance is around 10ms (when under 11ms is needed for 90fps).
Refund coming.
This is exact the same experience as in ACC which is made with same Graphics engine (UE). Unfortunately I tried to get ACC working so long that couldn't refund...
PS. Your first screenshot is not taken from VR graphic settings because those slightly differs and you are missing those VR settings from that. Note that flat an VR has own settings.
I used this guide:
https://steamcommunity.com/app/1849250/discussions/0/4757578099474653524/
If someone knows how to get rid of the sparkling in the vegetation, I'm all ears :)
Have you tried the last adjusts that I updated?
I have changed this guide a lot in a few days...
For me the vegetation isn't a problem anymore, only a few and specifics ground covers that persists a very little annoying flicker...
Thanks for the guide, without that I would have refunded. :)