EA SPORTS™ WRC

EA SPORTS™ WRC

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terrymcgrady 8 AGO 2024 a las 3:31
How's the VR mode now?
I'm planning to buy this game, but I heard that VR support was not that good, graphics were blurry and optimization were bad. I'm wondering if the VR mode is better now? Thank you! :D
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Mostrando 46-57 de 57 comentarios
JodyyHiiiRolla 27 AGO 2024 a las 22:16 
VR settings for quest 2

I typed up my settings for VR in response to a comment last night, and had someone say they helped them out a lot so I figured I will copy and paste my response in a full post since a lot of people appear to be having subpar experiences with the VR Beta.


I despise EA and what theyve done to multiple games in recent years is a perfect example of one the biggest problems with AAA developers. BUT, that doesnt mean im not able to give them credit where due. Im using a quest 2 on a 4070 with a Ryzen 5 5700 and 64 gb of ram. I just finished a two hour session of consistent 90 FPS as well as amazing, plenty clear enough and shockingly good graphics. Obviously there are some sacrifices that need to be made.. but nonetheless it still looks great for a VR Beta.

For the sake of showing good faith that I'm not just another meat-riding fan boy, these are the settings that I'm running and if your rig is similar to mine, or better then try them out then come back here and if you don't lack the ability to give an unbiased, hate fueled opinion you'll be thanking me. Go into NVIDIA control panel and change the click on 'Adjust image settings with preview', Change it to 'Use the advanced 3D image settings'. Click apply in the bottom right hand corner. Then 'Manage 3D settings' in the top left and change the following.

Antialiasing:16x

Low Latency Mode: Ultra

Power Management Mode: Prefer maximum performance

Texture filtering-Quality: High performance

Virtual Reality pre-rendered frames: 3

Then hit apply in bottom right. Close out of NVIDIA control panel. Open Meta Oculus app and click on device on left hand side. Click on the image of the Oculus Quest to pull up the settings tab. Click on Graphics Preferences at bottom. Change refresh rate to 90Hz and move the Render Resolution slider all the way to the right so it says '5408 x 2752 1.7x'. Hit OK and then restart the app when it says so. Before reconnecting to link now open up the 'Oculus Debug Tool'. If you don't know where that is then do a google search, I'm typing this all out even though I'm consistently asking myself why haven't i just exited out of this window yet so i think its only fair you give a little energy towards this also. Change the following things.

(PC) Asynchronous Spacewarp: Disabled

Distortion Curvature: Low

Encode Resolution Width: 3500

Encode Bitrate (Mbps): 400

Now go to service at the top and click 'Start Oculus Service' then connect the headset to the PC using a USB 3.0 Cable only. Make sure to have the active runtime set to OpenXR in the Meta Oculus settings and disable the 'OpenXR Tool Kit' completely. Start EA WRC and go to basic settings then change the following.

Antialiasing Quality: High

Vsync: Off

Anisotropic Filtering: 16x

Upscaler: DLSS

Upscaler Quality: Quality

Upscaler Sharpness: 100

Now go to Advanced Settings and change the preset to 'Ultra Low'. After doing that change only the following settings.

Ground Cover: High

Track: High

Textures: High

Motion Blur: Off

Thats it. Now start a rally up, Ive really only tried Monte Carlo, Finland, Chili, and Italy so start with some of those and I look forward to hearing back from you soon.

Ffs, i really just spent the last 30 minutes typing up this book report.. oh well, I hope it will help some of you people throwing temper tantrums in the comment sections.

*** I forgot to add, in EA WRC go to 'Virtual Reality settings' in settings. Changed the 'Foveated Rendering' to 1. Thats all.
Crash McWreakit VR 28 AGO 2024 a las 10:52 
Publicado originalmente por DmAnd:
Publicado originalmente por Crash McWreakit VR:
24.7.1

lol, love the user name
:steamthumbsup:
Crash McWreakit VR 28 AGO 2024 a las 12:34 
Publicado originalmente por JodyyHiiiRolla:
VR settings for quest 2

I typed up my settings for VR in response to a comment last night, and had someone say they helped them out a lot so I figured I will copy and paste my response in a full post since a lot of people appear to be having subpar experiences with the VR Beta.


I despise EA and what theyve done to multiple games in recent years is a perfect example of one the biggest problems with AAA developers. BUT, that doesnt mean im not able to give them credit where due. Im using a quest 2 on a 4070 with a Ryzen 5 5700 and 64 gb of ram. I just finished a two hour session of consistent 90 FPS as well as amazing, plenty clear enough and shockingly good graphics. Obviously there are some sacrifices that need to be made.. but nonetheless it still looks great for a VR Beta.

For the sake of showing good faith that I'm not just another meat-riding fan boy, these are the settings that I'm running and if your rig is similar to mine, or better then try them out then come back here and if you don't lack the ability to give an unbiased, hate fueled opinion you'll be thanking me. Go into NVIDIA control panel and change the click on 'Adjust image settings with preview', Change it to 'Use the advanced 3D image settings'. Click apply in the bottom right hand corner. Then 'Manage 3D settings' in the top left and change the following.

Antialiasing:16x

Low Latency Mode: Ultra

Power Management Mode: Prefer maximum performance

Texture filtering-Quality: High performance

Virtual Reality pre-rendered frames: 3

Then hit apply in bottom right. Close out of NVIDIA control panel. Open Meta Oculus app and click on device on left hand side. Click on the image of the Oculus Quest to pull up the settings tab. Click on Graphics Preferences at bottom. Change refresh rate to 90Hz and move the Render Resolution slider all the way to the right so it says '5408 x 2752 1.7x'. Hit OK and then restart the app when it says so. Before reconnecting to link now open up the 'Oculus Debug Tool'. If you don't know where that is then do a google search, I'm typing this all out even though I'm consistently asking myself why haven't i just exited out of this window yet so i think its only fair you give a little energy towards this also. Change the following things.

(PC) Asynchronous Spacewarp: Disabled

Distortion Curvature: Low

Encode Resolution Width: 3500

Encode Bitrate (Mbps): 400

Now go to service at the top and click 'Start Oculus Service' then connect the headset to the PC using a USB 3.0 Cable only. Make sure to have the active runtime set to OpenXR in the Meta Oculus settings and disable the 'OpenXR Tool Kit' completely. Start EA WRC and go to basic settings then change the following.

Antialiasing Quality: High

Vsync: Off

Anisotropic Filtering: 16x

Upscaler: DLSS

Upscaler Quality: Quality

Upscaler Sharpness: 100

Now go to Advanced Settings and change the preset to 'Ultra Low'. After doing that change only the following settings.

Ground Cover: High

Track: High


Textures: High

Motion Blur: Off

Thats it. Now start a rally up, Ive really only tried Monte Carlo, Finland, Chili, and Italy so start with some of those and I look forward to hearing back from you soon.

Ffs, i really just spent the last 30 minutes typing up this book report.. oh well, I hope it will help some of you people throwing temper tantrums in the comment sections.

*** I forgot to add, in EA WRC go to 'Virtual Reality settings' in settings. Changed the 'Foveated Rendering' to 1. Thats all.

apart from me using AMD 6900xt instead of Nvidia like you, I can concur that this setup is pretty good, although I'm not using AMD Fidelity FX I'm able to push 90fps quite happily without rendering tricks. Turning presetd graphics to ultra Low and just raising the ones you suggest to high is good, I had lots of the other ones on either medium or high even some ultra and to be honest it looks no worse using your suggestion and is probably freeing up some FPS too. I don't use the debug tool, I use Oculus Tray Tool instead its a bit easier to input changes and you can set a game profile and save it. There is a Quest link section that allows changes to be made and saved. Cheers
Raging Beard 5 SEP 2024 a las 21:52 
Just tried it again, I absolutely HATE the amount the car is able to move around you in VR. The car should not be able to yaw left/right around me in turns at all!
Edqar 30 OCT 2024 a las 6:53 
Publicado originalmente por Nejtun:
Publicado originalmente por wilkiwan:


Can you share some more of your settings. I got it playing with quest 3 but it looks horrible. I fiddled with the settings with not much luck. Too much glare and anti-aliasing just smooths it out too much. I had the graphics set up all the way and still it looks bad. Running on Quest 3 90hz, on higher resolution. I've got a I9, RTX 4090. Even on ultra settings with no frame drops the game just looks really bad. I returned the game before it was on sale, but considering getting it again.

Here are the in game settings for WRC
as Mentioned 80% res scaling in SteamVR video settings for Varjo and 150% for index, nothing else has been messed with.
Your BIOS and GPU being up to date is very important for everything to be smooth (not to mention all other windows updates of course)

https://steamcommunity.com/sharedfiles/filedetails/?id=3305263160

https://steamcommunity.com/sharedfiles/filedetails/?id=3305263291

https://steamcommunity.com/sharedfiles/filedetails/?id=3305263345

Thanks for sharing.
But for me it is not acceptable level of quality. I have 3080, 9900k and Index.
I put the same settings as you, but 90hz and 140% res scaling from SteamVR. It is still blurry as hell and performance is around 10ms (when under 11ms is needed for 90fps).
Refund coming.
This is exact the same experience as in ACC which is made with same Graphics engine (UE). Unfortunately I tried to get ACC working so long that couldn't refund...

PS. Your first screenshot is not taken from VR graphic settings because those slightly differs and you are missing those VR settings from that. Note that flat an VR has own settings.
Última edición por Edqar; 30 OCT 2024 a las 6:53
Nejtun 30 OCT 2024 a las 8:53 
Publicado originalmente por Edqar:
Publicado originalmente por Nejtun:


PS. Your first screenshot is not taken from VR graphic settings because those slightly differs and you are missing those VR settings from that. Note that flat an VR has own settings.

I only showed the advanced and basic settings for graphics , the VR settings page is up to you what you show in there.

I have your same CPU on my other PC and VR really benefits on that one from having Hyper threading turned off and I am running it at 5.1 GHZ, (any higher than that and I got bluescreens , Maybe yours can handle more or less )
DmAnd 30 OCT 2024 a las 10:53 
Publicado originalmente por Nejtun:
Publicado originalmente por Edqar:

I only showed the advanced and basic settings for graphics , the VR settings page is up to you what you show in there.

I have your same CPU on my other PC and VR really benefits on that one from having Hyper threading turned off and I am running it at 5.1 GHZ, (any higher than that and I got bluescreens , Maybe yours can handle more or less )

really? Hyperthreading off? I should try that, my cpu is also aging
Xx Dayze xX 3 NOV 2024 a las 7:27 
Im actually the odd man out here because I feel that my game looks really good in VR but my issue is that the game crashes half way through the stage.. Every single stage crashes half way through.. The graphics are a little fuzzy in the distance but everything else seems to be good and with a good frame rate. Im not sure what that frame rate is but I know that it is smooth.. I just want to stop the crashing so that I can actually play the game..
Edqar 3 NOV 2024 a las 23:58 
I managed to get it working tolerably, but it needed some engine.ini changes.
I used this guide:
https://steamcommunity.com/app/1849250/discussions/0/4757578099474653524/

If someone knows how to get rid of the sparkling in the vegetation, I'm all ears :)
Wilck 4 NOV 2024 a las 14:34 
Publicado originalmente por Edqar:
I managed to get it working tolerably, but it needed some engine.ini changes.
I used this guide:
https://steamcommunity.com/app/1849250/discussions/0/4757578099474653524/

If someone knows how to get rid of the sparkling in the vegetation, I'm all ears :)

Have you tried the last adjusts that I updated?

I have changed this guide a lot in a few days...

For me the vegetation isn't a problem anymore, only a few and specifics ground covers that persists a very little annoying flicker...
Edqar 5 NOV 2024 a las 5:44 
Publicado originalmente por Wilck:
Publicado originalmente por Edqar:
I managed to get it working tolerably, but it needed some engine.ini changes.
I used this guide:
https://steamcommunity.com/app/1849250/discussions/0/4757578099474653524/

If someone knows how to get rid of the sparkling in the vegetation, I'm all ears :)

Have you tried the last adjusts that I updated?

I have changed this guide a lot in a few days...

For me the vegetation isn't a problem anymore, only a few and specifics ground covers that persists a very little annoying flicker...
What especially was adjusted?

Thanks for the guide, without that I would have refunded. :)
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Publicado el: 8 AGO 2024 a las 3:31
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