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People often thinks that cockpit view in racing games is realistic as hell, because you have the POV the "real" driver would have in a real car AKA behind the wheel.
Truth is it's that it never was, even when using triple screens. In a real car, our vision and perception of our surroudings are much bigger and wider, hence the whole "cockpit view is the closest to reality" is far from truth. The closest you can get is by using VR with a wide FOV, and even that is not enough to replicate the thing properly.
That's why a lot of simracers use the hoodcam with or without triples, because it get closer to the wide view you have when driving a real car, even if it seems artificially unrealistic at some points (like some examples given by karik_FIN_134). And the sense of speed aswell is much better.
Proper triple screen setup with angles and FOV, etc. the cockpit is superior to any other camera. you will never see any pro sim racer using any other camera.. go look on YT for proper setups that look almost as good as 1:1.
Some videos by an awesome sim racer about properly setting up triple screen for maximum immersion/realism.
https://www.youtube.com/watch?v=6edwFMu9jD8
https://www.youtube.com/watch?v=XedzimclpBg
setup settings
https://www.youtube.com/watch?v=GlrM9nvi9J4
Absolutely no real sim racer used bonnet cam. 0,0
Sadly, most people don't get it, and think Nvidia surround is proper triple support. Lots of uniformed people in the FM forums got mad when some of us said that is not proper support, and it lacks a lot of functionality that helps you get the most out of the setup.
They say silly things like "I use nvidia surround like it was always intended for 6 years!". Grats on that. But that doesn't mean you get full control over each display. It's one fake display, you silly person.
Besides having a few extra adjustment options in the settings such as side monitor angle, distance from you to them, their size, etc. "Triple screen support" is when the game utilizes each monitor plugged into each GPU port as a separate viewport so the picture on each screen is rendered independently.
Then, I see a lot of hype about a new Dirt/WRC title coming out, which will have triple support. I checked the Steam page for the game, and there was even a line about how the developers understand how some people don't like VR (sane people), and therefore the new WRC would offer triple support. I was sold. I didn't care if the stages were 20km or 8km, I didn't care if there were 15 cars or 50. I cared that it would feel like I was driving, because I knew that otherwise I just wasn't going to play it. I pre-ordered it, and got excited to get back into some rallying.
A week later, I read that "triple support" doesn't mean "triple monitor support". It means the same as it does for GTA V or Mario Kart or...well, anything that isn't a racing sim. It means sweet FA. I wan't my money back.
https://www.youtube.com/watch?v=RgOIYxu2LQQ
They updated the store page[i.imgur.com] that now shows "Ultrawide" support instead of "Triple screen" but right below it, it says that "multi-screen" options coming after launch.
we did it lads!!!
Lol, there was no ultrawide support before? Gosh.