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Wait, so in this single player focused franchise they added that online seasonal whoops you might miss it kind of content, and I have to pay to access it? If I got this full price I'd be upset lol.
If they want to make seasonal nonsense then they can go make an MMO racer and try and compete with FH/The Crew and kills off the franchise for good. Hopefully the recent feedback session with NFS community peeps will have swayed the next NFS game into a more positive direction
Flop.
I get that they need money to add more content, but I'd rather have it as a straight up dlc/expansion pass you can buy (more transparency than fomo seasonal events, maybe I'm weird but not super into the online missable seasonal things, despise it in the new Hitman games)
With Heat I think post launch support just wanted to see bug fixes and perhaps balancing etc, but it got 3 months of post launch updates or so then nothing happened. And once you figured out the RSR is the fastest car it ruined all the other cars. If the balance was a bit better sorted then I think Heat has enough content in the way of cars (some more tracks would be appreciated but that is more of my idea on what it should have launched with instead of post launch content, especially if these games are being charged full price)
But I am derailing slightly my apologies, agree that there should be transparency on what is DLC, what is "seasonal" (ew) content etc. Weird cars to make us pay for as well, not quite going to be class leading these unless the unique tuning is good (not sure if the notes of less snappy grip controls applies only to Audis or all grip cars)
If they want to make money, just sell the ♥♥♥♥♥♥♥ cars in a DLC.