Need for Speed™ Unbound

Need for Speed™ Unbound

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Slicer 2 DIC 2022 a las 4:28 a. m.
6
1
This is best NFS - do not listen to old fans (as I played them)
I am a game developer - so I need to think a lot about design, and this time - Criterion and Codemasters have outdone all NFS Games. Ignore the typos - get the message.

This Need for Speed is the best, I have played NFS UG 1, UG 2, and also NFS MW 2005.
Criterion is really talented - but most importantly they fixed the handling model is what made their games ♥♥♥♥ to me but in everything else - amazing. Codemasters must have helped them in this, and presentation both companies were great.

Why this NFS is better than previously touted best ones:

Tracks: NFS MW 2005/UG 1/ UG 2 had weird city design, you have to admit this. I played them recently - MW 2005 has weird highway design. UG 2 is just grid like layout with some corners. This game doesn't have it.

Gameplay: You can really customize the handling - the tank like driving that Criterion had can be rectified through tuning the handling.

Presentation: You can argue, Most Wanted 2005 had slick transitions - ok but it was all yellow like piss. UG 2 is all cardboard like buildings with just night. This game however has slick design in everything, from cartoon effects, menu presentation and the way it is all unified. In this game, you have all sorts of color palette. The city looks great all the time. Yes, it has tiling textures everywhere, but they are not too revealing lol.

Story: yeah, UG 2 is mobile text - zero depth. MW 2005 - same ♥♥♥♥, yes some cut-scenes - that too cringe. This is different modern take. This will always remain subjective.
Última edición por Slicer; 2 DIC 2022 a las 4:41 a. m.
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Mostrando 31-45 de 86 comentarios
Slicer 5 DIC 2022 a las 6:30 p. m. 
Publicado originalmente por lx:
beat this graffiti dev: 😜
https://steamcommunity.com/sharedfiles/filedetails/?id=2898106161

the nfs i play at the moment has:
...;

Load of cope, most of them are subjective except for having snow (not needed), getting instant races, and yeah 2D interior - not immersive. Rear View Mirror is somehow missing, but that is it.
Slicer 5 DIC 2022 a las 6:31 p. m. 
Publicado originalmente por AxelR11 🪷:
beat this
Bro you make me laugh 🤣🤣
Love your comment ❤️
Already beat his subjective ♥♥♥♥♥♥♥♥
Última edición por Slicer; 5 DIC 2022 a las 6:32 p. m.
The Prophet 5 DIC 2022 a las 7:16 p. m. 
Being a game developer doesn't really mean anything, as you are arguing as a consumer a player. And as a player of every need of for speed, I can assure you the games arnt getting better. status quo at best.
The game is using a 7 year old engine. The game has realistic looking car models and cell shaded character models that makes them clash due to different styles.
Vuitton Vampire 5 DIC 2022 a las 7:23 p. m. 
I WILL defend this game as much as I can and I LOVE this game ALOT... but its not the best...
lx 6 DIC 2022 a las 4:50 a. m. 
Publicado originalmente por Slicer:
Publicado originalmente por AxelR11 🪷:
beat this
Bro you make me laugh 🤣🤣
Love your comment ❤️
Already beat his subjective ♥♥♥♥♥♥♥♥
uh! oh! stop, subjectively, beating me, man! what did i do to you?! im just an entertainer.
Slicer 6 DIC 2022 a las 5:44 a. m. 
Publicado originalmente por lx:
Publicado originalmente por Slicer:
Already beat his subjective ♥♥♥♥♥♥♥♥
uh! oh! stop, subjectively, beating me, man! what did i do to you?! im just an entertainer.
I already beat objectively, looks like you can read but lack comprehension skills.
Draxaran 6 DIC 2022 a las 6:30 a. m. 
Publicado originalmente por Slicer:
That is a lie, the map is not the same. I played NFS Heat - trolling has its limits. Do not lie to hate the game.

The menus are not the same, they have been improved.
Actually NFS Heat and NFS Unbound use the Frostbite Game Engine which was developed by DICE on PC. The menus would be similar in some ways, just as the physics of the gameplay is on PC. As a game developer you should of known to do your research and make sure you knew what game engine was used because that would create similarities and cause it to feel like a previous title.
https://en.wikipedia.org/wiki/Frostbite_(game_engine)#Games_using_Frostbite
Última edición por Draxaran; 6 DIC 2022 a las 6:40 a. m.
Eagle1 6 DIC 2022 a las 7:36 a. m. 
Publicado originalmente por lx:
beat this graffiti dev: 😜
https://steamcommunity.com/sharedfiles/filedetails/?id=2898106161

the nfs i play at the moment has:
music by one of the best;
has best cars for the time and still iconic;
has career with championships, entry fees, effective car damage and cost to repair, car upgrades, car purchases;
has a cool narrator;
has a showcase with images and well told story for every of the iconic cars;
had 5 ways to connect to multiplayer + splitscreen;
has ghost car fast laps, lap records, race replays;
has realistic cop chases;
has day, night, snow, rain, fog, projected headlights, smoke, sparks, skid marks, reflections, immersive environments;
7 parameters of car tuning, which do affect car's performance;
horn, long and short headlights;
satisfying speed and car handling;
fabric paint colors + custom;
supports wheel controllers and forcefeedback;
it takes seconds to go to a race;
has eax audio effects;
has multiple hud layouts and customization;
has 4 cameras, including interior;
has settings for everything video and audio;
system requirements are pretty low and the game still looks, sounds and plays good on minimum and bellow configurations;
has your name on the license plate;
bots are aware of the player and can evade collisions;
bots can horn and flash headlights;
road surfaces with different grip;
graphics have no blur and aliasing;
rear view mirror;
is not a spyware;
released 1999;

On top of that, there is snow falling, dynamic background with the rail car moving, clouds moving etc. It may be an old game and very bad graphics for today's games but it has all the things to make it a great game. The interior shot with all the composition in that screenshot gives a cozy vibe to drive.
00039 6 DIC 2022 a las 9:42 a. m. 
Publicado originalmente por Slicer:
Publicado originalmente por lx:
beat this graffiti dev: 😜
https://steamcommunity.com/sharedfiles/filedetails/?id=2898106161

the nfs i play at the moment has:
...;

Load of cope, most of them are subjective except for having snow (not needed), getting instant races, and yeah 2D interior - not immersive. Rear View Mirror is somehow missing, but that is it.

That's not a 2D interior it's actually 3d since that's the PC version of High Stakes
lx 6 DIC 2022 a las 9:54 a. m. 
^you can see the lights, from the bot coming from behind, illuminating the 3d interior
Ghastous™ 6 DIC 2022 a las 10:29 a. m. 
Publicado originalmente por Slicer:
I am a game developer - so I need to think a lot about design, and this time - Criterion and Codemasters have outdone all NFS Games. Ignore the typos - get the message.

This Need for Speed is the best, I have played NFS UG 1, UG 2, and also NFS MW 2005.
Criterion is really talented - but most importantly they fixed the handling model is what made their games ♥♥♥♥ to me but in everything else - amazing. Codemasters must have helped them in this, and presentation both companies were great.

Why this NFS is better than previously touted best ones:

Tracks: NFS MW 2005/UG 1/ UG 2 had weird city design, you have to admit this. I played them recently - MW 2005 has weird highway design. UG 2 is just grid like layout with some corners. This game doesn't have it.

Gameplay: You can really customize the handling - the tank like driving that Criterion had can be rectified through tuning the handling.

Presentation: You can argue, Most Wanted 2005 had slick transitions - ok but it was all yellow like piss. UG 2 is all cardboard like buildings with just night. This game however has slick design in everything, from cartoon effects, menu presentation and the way it is all unified. In this game, you have all sorts of color palette. The city looks great all the time. Yes, it has tiling textures everywhere, but they are not too revealing lol.

Story: yeah, UG 2 is mobile text - zero depth. MW 2005 - same ♥♥♥♥, yes some cut-scenes - that too cringe. This is different modern take. This will always remain subjective.
So if the game is sooooooo brill then wtf are you doing on the forums posting ♥♥♥♥♥ about how you think this is the best NFS instead of just playing the game and enjoying it. If ppl dont wanna play the game and have there own opinions about it then what ever. Seems ya get butt hurt when ppl around the world dont like the same games your playing so you have to come to the forums and have a tantrum about it. BTW this NFS sucks ass. Boomer NFS ftw!
Última edición por Ghastous™; 6 DIC 2022 a las 10:30 a. m.
lynx_b7r 6 DIC 2022 a las 11:37 a. m. 
you can be a game developer and still make garbage, sir.
Yakito 6 DIC 2022 a las 11:44 a. m. 
Publicado originalmente por Ghastous™:
Publicado originalmente por Slicer:
I am a game developer - so I need to think a lot about design, and this time - Criterion and Codemasters have outdone all NFS Games. Ignore the typos - get the message.

This Need for Speed is the best, I have played NFS UG 1, UG 2, and also NFS MW 2005.
Criterion is really talented - but most importantly they fixed the handling model is what made their games ♥♥♥♥ to me but in everything else - amazing. Codemasters must have helped them in this, and presentation both companies were great.

Why this NFS is better than previously touted best ones:

Tracks: NFS MW 2005/UG 1/ UG 2 had weird city design, you have to admit this. I played them recently - MW 2005 has weird highway design. UG 2 is just grid like layout with some corners. This game doesn't have it.

Gameplay: You can really customize the handling - the tank like driving that Criterion had can be rectified through tuning the handling.

Presentation: You can argue, Most Wanted 2005 had slick transitions - ok but it was all yellow like piss. UG 2 is all cardboard like buildings with just night. This game however has slick design in everything, from cartoon effects, menu presentation and the way it is all unified. In this game, you have all sorts of color palette. The city looks great all the time. Yes, it has tiling textures everywhere, but they are not too revealing lol.

Story: yeah, UG 2 is mobile text - zero depth. MW 2005 - same ♥♥♥♥, yes some cut-scenes - that too cringe. This is different modern take. This will always remain subjective.
So if the game is sooooooo brill then wtf are you doing on the forums posting ♥♥♥♥♥ about how you think this is the best NFS instead of just playing the game and enjoying it. If ppl dont wanna play the game and have there own opinions about it then what ever. Seems ya get butt hurt when ppl around the world dont like the same games your playing so you have to come to the forums and have a tantrum about it. BTW this NFS sucks ass. Boomer NFS ftw!


Their
You're

Please.
Slicer 6 DIC 2022 a las 3:13 p. m. 
Publicado originalmente por Draxaran:
That is a ... previous title.
https://en.wikipedia.org/wiki/Frostbite_(game_engine)#Games_using_Frostbite

No friend, engine is different. You can create a completely new type of game on the same engine. It is a tool that allows you to create.
Última edición por Slicer; 6 DIC 2022 a las 3:16 p. m.
Slicer 6 DIC 2022 a las 3:18 p. m. 
Publicado originalmente por 00039:
That's not a 2D interior it's actually 3d since that's the PC version of High Stakes

The game is 3D, but the cockpit is 2D. The wheel is just a sprite.
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Publicado el: 2 DIC 2022 a las 4:28 a. m.
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