Need for Speed™ Unbound
I'm not surprised that this game is trash but I am quite disappointed with Criterion
I thought they're better than this and was pretty excited to see the series being handed back to them, and away from Ghost Games who was basically like an abusive deadbeat parent with this series for the past decade or so.

But can someone tell me if this game is supposed to be about never finishing a race on first place? Because I can't see how are you supposed to win anything when the AI is driving way better cars than you do and you basically have zero chance of winning like 90% of the races that are available to you from the beginning of the game? Yeah, thanks, great difficulty curve. I hate it.

Also, who's idea was it to put a limit on the number of restarts? Is this something that was put in there to accommodate some mobile-like monetization scheme that ultimately ended up getting cut because EA got cold feet and realized that they would get eviscerated with even more lawsuits if this game would have extremely predatory microtransactions?

Some other minor gripes, like the driving model that is just floaty and awful, or how this game is desperate to appeal to Fortnite crowd but suffers from an identity crisis.

But biggest question of all is - how the hell did this game reached the end of its development cycle without anyone at any point raising any concerns about this god-awful art style? Like, honestly, this game looks ghastly and I'm not even being hyperbolic.

Ah well, 70 bucks saved. At least I could play the trial before dropping any cash on this garbage.
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Показані коментарі 115 із 20
so you have all these criticisms of a game that you haven't bought or played? also
Цитата допису Arnold Braunschweiger:
honestly, this game looks ghastly and I'm not even being hyperbolic.
you are absolutely being hyperbolic considering 95% of the game is realistic and the 5% looks well made and can be mostly ignored or turned off
Цитата допису ZZIDOGZIZZ:
so you have all these criticisms of a game that you haven't bought or played? also
Цитата допису Arnold Braunschweiger:
honestly, this game looks ghastly and I'm not even being hyperbolic.
you are absolutely being hyperbolic considering 95% of the game is realistic and the 5% looks well made and can be mostly ignored or turned off
Do you honestly think I'd have this much to say about the gameplay if I hadn't even played the game?

There's a 10 hour trial already available for EA Play subscribers.
Why even touch it when you are this hateful before you even started playing bro lol
Average MW 2005 cooked NFS fan. I swear to god people don't even remember what that game played like. It looked like ♥♥♥♥ on everything but a 360, had mega yellow filters all over it, had you repetitively grind bounty which got mad annoying mad fast, and had the usual rubberbanding AI all over the place.

Played this game for 3 hours so far and had loads of fun, still 7 hours left on my trial but I'm probably just gonna buy it and ditch the EA play sub. I only bought it to try this game out anyways.
Цитата допису Arnold Braunschweiger:
Цитата допису ZZIDOGZIZZ:
so you have all these criticisms of a game that you haven't bought or played? also

you are absolutely being hyperbolic considering 95% of the game is realistic and the 5% looks well made and can be mostly ignored or turned off
Do you honestly think I'd have this much to say about the gameplay if I hadn't even played the game?

There's a 10 hour trial already available for EA Play subscribers.
Yeah, I have EA Pro Play and have been playing NFS Unbound today.... It is horrid. Absolutely trash game..

But if you want to win races, you have to time your nitrous bursts. I'm not talking about holding the boost button down. I mean the burst boost you get from tapping the button when your gauge starts turning colors. It's almost like a mini-game you have to play while racing. I picked the Dodge Charger, which is the slowest of the three starters and I've won every race so far. You just have to play the boost game to do it.

I would also like to say, that this "boost game" I'm referring to is one of the reasons I think this game is pure trash.

And at $69.99 usd, this is an abomination. I couldn't see spending more than $20 on this game Day 1 release. No way it's worth more than that.
Цитата допису BurrZerka:
Цитата допису Arnold Braunschweiger:
Do you honestly think I'd have this much to say about the gameplay if I hadn't even played the game?

There's a 10 hour trial already available for EA Play subscribers.
Yeah, I have EA Pro Play and have been playing NFS Unbound today.... It is horrid. Absolutely trash game..

But if you want to win races, you have to time your nitrous bursts. I'm not talking about holding the boost button down. I mean the burst boost you get from tapping the button when your gauge starts turning colors. It's almost like a mini-game you have to play while racing. I picked the Dodge Charger, which is the slowest of the three starters and I've won every race so far. You just have to play the boost game to do it.

I would also like to say, that this "boost game" I'm referring to is one of the reasons I think this game is pure trash.

And at $69.99 usd, this is an abomination. I couldn't see spending more than $20 on this game Day 1 release. No way it's worth more than that.
Yeah, I figured this out pretty quickly and even got to the post-prologue stage of the campaign where you're finally let loose on the open world with a new car but even those races are ridiculously hard. I picked Pontiac Firebird and can barely claw my way up to a third place in each race that's been available at the start of the game so far. It's like they deliberately designed it this way and the game is supposed to get easier only after you upgrade your car or get some better wheels, but I don't get why would they do it in such an ass-backwards way.

But anyway, agreed on this nitro mechanic being trash. Every new NFS game has one of those stupid gimmicks these days for some reason. The cops are also dumb as hell, all you really gotta do is to drive a bit fast to lose them, and I even had a couple of situations where I stood still in a cooldown phase, doing absolutely nothing, and the cop car passed right by me with the voiceover saying that they lost me. Laughable.

Цитата допису KaisN:
Average MW 2005 cooked NFS fan. I swear to god people don't even remember what that game played like. It looked like ♥♥♥♥ on everything but a 360, had mega yellow filters all over it, had you repetitively grind bounty which got mad annoying mad fast, and had the usual rubberbanding AI all over the place.

Played this game for 3 hours so far and had loads of fun, still 7 hours left on my trial but I'm probably just gonna buy it and ditch the EA play sub. I only bought it to try this game out anyways.
That's fine, having a really poor taste isn't the end of the world. Happy for you that you're capable of enjoying this trash but personally, I have standards.
Цитата допису KaisN:
Average MW 2005 cooked NFS fan. I swear to god people don't even remember what that game played like. It looked like ♥♥♥♥ on everything but a 360, had mega yellow filters all over it, had you repetitively grind bounty which got mad annoying mad fast, and had the usual rubberbanding AI all over the place.

Played this game for 3 hours so far and had loads of fun, still 7 hours left on my trial but I'm probably just gonna buy it and ditch the EA play sub. I only bought it to try this game out anyways.
I played MW05 last weekend again. It drives arcady but a heck of a lot better than this abomination. Thing was in MW05 cars got weight which was considered an improvement, im not sure. Well anyway in this game cars handle like trucks combined with mario kart. It's pure torture for car fans.
Цитата допису Jordan:
Why even touch it when you are this hateful before you even started playing bro lol
Ego
Ooft.
I am winning races on the hardest difficulty.

The art style is great for me honestly. Having real 40 year old actors pretending to be about the "street life yo" was cringe. This works super well in my opinion,

Obviously this title isnt working for you but for me its the first time Ive enjoyed a NFS since the black box era.

And the dude above saying MW2005 plays poorly needs to compare it to the ass handling model of the last few ghost games. Yikes. Id pick it any day.
Цитата допису Jordan:
Why even touch it when you are this hateful before you even started playing bro lol
Shocking plot twist - because I did play it.

Is it really that hard to piece this together? How are you people even able to tie your own shoelaces?
Seems like you are smarter than me because I am surprised. Their "love letter" to car fans is actually a love letter to Mario Kart. They love it so much they decided to make a dollar-store mario kart that nobody wants -- AGAIN.

I played nfs 2015, for 2 hours or less before I stopped the torture of driving with their crappy physics.
I played payback for 4 hours or less because of the terrible driving physics.
And for whatever reason Heat was more tolerable for me. Maybe I got used to it since I liked the theme or was really bored.
Eitherway that got me hyped for this, and but no, the driving feels worse than 2015 and that's quite impressive as I've rarely if ever encountered such a bad driving game as 2015. Eitherway I bought it, and Im well over 2 hours so cant refund anymore. 72euro wasted on this steaming pile of donkey .....

Need for speed needs to be given back to BlackBox -- form a new studio for these former legends, or just die out. These modern EA devs can't make a good car game even if their lives depended on it. Matter fact they cant make any good game at all. Battlefield is horrific and fifa is just copy and paste, glad they lost their license for that, maybe it forces some creativity for once,

This is the 4th game in a row which sells (or will sell) terribly and still they keep going for this horrific driving mechanics. Talking about insanity.
Автор останньої редакції: Wybrem; 30 листоп. 2022 о 3:10
Цитата допису Wybrem:
Seems like you are smarter than me because I am surprised. Their "love letter" to car fans is actually a love letter to Mario Kart. They love it so much they decided to make a dollar-store mario kart that nobody wants -- AGAIN.

I played nfs 2015, for 2 hours or less before I stopped the torture of driving with their crappy physics.
I played payback for 4 hours or less because of the terrible driving physics.
And for whatever reason Heat was more tolerable for me. Maybe I got used to it since I liked the theme or was really bored.
Eitherway that got me hyped for this, and but no, the driving feels worse than 2015 and that's quite impressive as I've rarely if ever encountered such a bad driving game as 2015. Eitherway I bought it, and Im well over 2 hours so cant refund anymore. 72euro wasted on this steaming pile of donkey .....

Need for speed needs to be given back to BlackBox -- form a new studio for these former legends, or just die out. These modern EA devs can't make a good car game even if their lives depended on it. Matter fact they cant make any good game at all. Battlefield is horrific and fifa is just copy and paste, glad they lost their license for that, This is the 4th game in a row which sells terribly and still they keep going for this horrific driving mechanics. Talking about insanity.

just saying blackbox is gone for almost a decade
Цитата допису MANBEARPIG:
Ooft.
I am winning races on the hardest difficulty.
Let's say that I believe you. What kind of gameplay tips could you share because I'm really curious how you could do that with any of the starting vehicles? And I'm not talking about the 3 cars from the prologue, i.e. Countach, Charger, or Silvia. I mean the cars that you start out with after the prologue.
Цитата допису Arnold Braunschweiger:
Цитата допису MANBEARPIG:
Ooft.
I am winning races on the hardest difficulty.
Let's say that I believe you. What kind of gameplay tips could you share because I'm really curious how you could do that with any of the starting vehicles? And I'm not talking about the 3 cars from the prologue, i.e. Countach, Charger, or Silvia. I mean the cars that you start out with after the prologue.
So, I picked the mitsubishi eclipse. Its an awd car and feels sluggish after the nissan I picked in the prologue.
In handling, Ive turned off all drift options, kept traction control off, and set the handling all to grip.

2 things Id say changed it for me:

-In a RWD car, modulate the throttle on a corner so you dont allow the car to slide as you will lose momentum.

-In all cars, use the entire road. Say youre turning right, your car should be all the way over to the left, you should nearly hit the inner RHS corner as you turn in, and exiting the corner you should have enough speed so that you nearly hit the LHS wall.
Basically keep your momentum as much as you can.

Use those little nos boosts just after a corner to get a jump ahead because thats where AI tends to lose speed.

And sometimes youll be outmatched, you need to take advantage of the slipstream of a faster car and try to boost past them at the end.

Ideally keep your car at the top of its class as well.

I found that in the eclipse I could out corner the AI and Id have to try to keep the lead using nos on the straights.

I dont win *every* single race but I know that every one I didnt win, I could have, given enough restarts.
Цитата допису Arnold Braunschweiger:
Цитата допису BurrZerka:
Yeah, I have EA Pro Play and have been playing NFS Unbound today.... It is horrid. Absolutely trash game..

But if you want to win races, you have to time your nitrous bursts. I'm not talking about holding the boost button down. I mean the burst boost you get from tapping the button when your gauge starts turning colors. It's almost like a mini-game you have to play while racing. I picked the Dodge Charger, which is the slowest of the three starters and I've won every race so far. You just have to play the boost game to do it.

I would also like to say, that this "boost game" I'm referring to is one of the reasons I think this game is pure trash.

And at $69.99 usd, this is an abomination. I couldn't see spending more than $20 on this game Day 1 release. No way it's worth more than that.
Yeah, I figured this out pretty quickly and even got to the post-prologue stage of the campaign where you're finally let loose on the open world with a new car but even those races are ridiculously hard. I picked Pontiac Firebird and can barely claw my way up to a third place in each race that's been available at the start of the game so far. It's like they deliberately designed it this way and the game is supposed to get easier only after you upgrade your car or get some better wheels, but I don't get why would they do it in such an ass-backwards way.

I pretty much did the exact same thing. 78' Firebird was my first car so I had to pick it.....
I didn't setup my car like Manbearpig said. But I did notice that drifting corners slows you down a lot. That and using the drafting mechanic, or "slipstreams" as the other guy put it, then boosting past at the end will usually get you the win. Also, don't mess up the initial start of the race. The only times I really lose are when I don't get a perfect launch and find a good draft/slipstream right off. If you can stay behind that front pack in the beginning, then play the draft/boost game to the front, you'll win.

Edit: This damn trash game is starting to grow on me a little.... Sort of.... I still stand behind what I said about the game not being worth more than $20.
Автор останньої редакції: BurrZerka; 30 листоп. 2022 о 20:53
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Опубліковано: 29 листоп. 2022 о 15:31
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