Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i agree with everything you have said i have played all the dragon age games and i am genuinly exited for this game i dont mind the woke agenda as loong as its not forced upon me they can be whatever they want to be i belive in inclusion but i just want to make myself a edgy looking rook that looks like a starved red eyed pale as snow bald vampire creature and run with my duelist rogue build you know
I agree with you about some of the prior choices not mattering. It felt like kinda a let down, but not really something that would keep me from playing, same with me wishing the breasts could be a little larger but I'm still looking forward to the game regardless. It looks fun and the story sounds interesting. I'm just glad they kept something in for if your Inquisitor romanced Solas. ^^
The Corcord thing has been beat to death at this point dude. Nobody thinks about it.
I mean it's not even speculative hype at this point. It's trying to justify and double down on bad design decisions/positions against clear demonstrable evidence - even worse is that most of it isn't even over things that are subjective anymore.
The mental gymnastics to even get simple questions answered are ridiculous.
Yes, I'm hopeful the game turns out at least OK, but let's be honest - we've seen nothing convincing that this is going to be anything more than mediocre for a majority of players (at best).
It probably has dude, but I am not as perpetually online as you seem to be. One look at these forums and BG3 forums should be all that’s needed to understand why DATV will be another Dustborn.
I have other game examples if you need them.
Just because I reply quickly when I'm online and playing a video game.
Doesn't equal that I'm always online or that I live on these forums.
If that's the argument you want to make, then what's your excuse for doing it?
Thanks to AdahnGorion for sharing the analytics.
As I said in the other thread, we'll see how things change over the next month. But I'm not sure how these numbers support the success being predicted in this thread.
Cinematic narrative RPGs are few and far between nowadays and it will definitely catch the eye of gamers, lose some old guard turn based players but might attract newer action loving players
(unfortunately this will be a guarantee as game companies try to shift to the younger generation that prefer fast paced gratification hence action RPG)
A good game would still see "haters" or skeptics eventually buy in and try the game as well, as with hogwarts legacy drama having J.K. rowling haters rush buy the game to spoil it for the rest (still contributed to its success) and after the drama secretly buying in to enjoy the harry potter universe.
Although I would disagree with DAO's combat being clunky or outdated. It was a conscious decision to make it in such a way. It was more tactical, required your squad/team to have synergy skills that buff/debuff, heal and tank. Losing your companions in mid battle became a serious liability or handicap and challenged players.
This combat style is similar to KOTOR, and was meant to simulate pen & paper combat systems rather than being limited by dated technology.
You see this similarly with games like divinity, baldur's gate. It is a specific design decision for this combat system rather than being a clunky MMO. Games in DAO's era already could have achieved action RPG status or speed. You had action games like infamous and prototype in those era existing already.
Then why did you comment? Lol, ok?
The game has not been in production for 10 years, the switched the game from live service to a single player game - essentially starting the process again - there is a thing in the finance world called Sunk cost.
So if you are designing a car and it takes £5million then you scrap that idea and design a Motorbike and that costs £15m - the corporation does not say that the cost of the motorbike production was £20million - £5 million is written off. 101 of Business school here.
A live service and single player game are SO VERY DIFFERENT that they must have written off a lot of the assets they produced and a huge amount of the designs. - even story arc is entirely different.
Presumably for the same reason you made the topic. Your mind is clearly already made up. Not like any discussion here is going to change that, regardless of what evidence is provided.