Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Verifying shader
Each time i start the game i get a verifying shader on my screen, It is normal?
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Mostrando 1-15 de 21 comentarios
Yes, it's intended. The first time you start the game you'll get the really long shader compilation, and then after that you'll get the much shorter shader verification each time you launch it.
Última edición por Defective Dopamine Pez Dispenser; 2 NOV 2024 a las 14:23
Cutlass Jack 2 NOV 2024 a las 14:23 
Yup its normal. The first time you run it, the game makes the shaders which could take awhile. Every other time you load it does a quick verification of the shaders.

The verification is pretty fast for me. Just a few seconds. But might be longer on an older machine.
ericbernier188 2 NOV 2024 a las 14:27 
Oh okey thanks for the anwser.
jtiller 2 NOV 2024 a las 15:43 
My assumption is that the "verification" step is actually loading to the GPU, which will fail if any of them have become corrupted.
robertoface 3 NOV 2024 a las 4:35 
Commenting on top of OP - there are many people (myself included) who are getting this at every game load, but it takes absolutely forever. One that was running took just over 20 and a half minutes - long enough for me to write 3 such comments along these lines in other threads.

When this crashes for me in about two mins time, I'm going to try the "delete contents of /shader_cache folder", since I have nothing else to lose.
Dorfmeister 3 NOV 2024 a las 16:45 
Publicado originalmente por Cutlass Jack:
Yup its normal. The first time you run it, the game makes the shaders which could take awhile. Every other time you load it does a quick verification of the shaders.

The verification is pretty fast for me. Just a few seconds. But might be longer on an older machine.
My pc is high end and can play all games on ultra. It takes several minutes verifying shaders each time I start the game.
Última edición por Dorfmeister; 3 NOV 2024 a las 16:45
arm000 3 NOV 2024 a las 19:46 
Publicado originalmente por Dorfmeister:
Publicado originalmente por Cutlass Jack:
Yup its normal. The first time you run it, the game makes the shaders which could take awhile. Every other time you load it does a quick verification of the shaders.

The verification is pretty fast for me. Just a few seconds. But might be longer on an older machine.
My pc is high end and can play all games on ultra. It takes several minutes verifying shaders each time I start the game.

Same here, Core i7-13700KF, 32GB RAM, 2TB Samsung 990Pro NVME, 4080 Super, and it takes about 10 minutes per restart to verify shaders. It's not crashing, just incredibly slow. It took over 30 minutes to compile shaders on first play.
Nemo 5 NOV 2024 a las 12:54 
It takes 10 mins if or more every time.... What's wrong?

Publicado originalmente por Dorfmeister:
Publicado originalmente por Cutlass Jack:
Yup its normal. The first time you run it, the game makes the shaders which could take awhile. Every other time you load it does a quick verification of the shaders.

The verification is pretty fast for me. Just a few seconds. But might be longer on an older machine.
My pc is high end and can play all games on ultra. It takes several minutes verifying shaders each time I start the game.
Did you find any solution yet?
candyundfelix 5 NOV 2024 a las 13:14 
Publicado originalmente por arm000:
Publicado originalmente por Dorfmeister:
My pc is high end and can play all games on ultra. It takes several minutes verifying shaders each time I start the game.

Same here, Core i7-13700KF, 32GB RAM, 2TB Samsung 990Pro NVME, 4080 Super, and it takes about 10 minutes per restart to verify shaders. It's not crashing, just incredibly slow. It took over 30 minutes to compile shaders on first play.

ryzen 7 5800x, rx7800xt, 64gb ram, 1tb samsung nmve.
first time 2 mins, every other start under 10 sek.
Dont have a clue why it has such difference in compiling times, have everything on max with vsync on
Última edición por candyundfelix; 5 NOV 2024 a las 13:16
arm000 7 NOV 2024 a las 12:28 
I went through all the graphics settings and finally figured out what's causing it. It's the "Ultra Ray-Tracing" setting. When I disable that setting compiler verification takes about 10 seconds. With it enabled, 10 minutes.
Cairn.L 7 NOV 2024 a las 12:38 
Publicado originalmente por arm000:
I went through all the graphics settings and finally figured out what's causing it. It's the "Ultra Ray-Tracing" setting. When I disable that setting compiler verification takes about 10 seconds. With it enabled, 10 minutes.
That's weird, I have graphics all set to ultra including the ray-tracing, but the verification process doesn't take longer than 30 seconds.
McGeorgeOfTheJungle 7 NOV 2024 a las 12:53 
Publicado originalmente por arm000:
I went through all the graphics settings and finally figured out what's causing it. It's the "Ultra Ray-Tracing" setting. When I disable that setting compiler verification takes about 10 seconds. With it enabled, 10 minutes.

Sounds like it isn't verifying but actually recompiling, this will happen if drivers are changed, or texture quality is changed. Even if a 3rd party is controlling your GPU somehow it may force a recompile also.
Lord Honorius 7 NOV 2024 a las 12:55 
Publicado originalmente por Cairn.L:
Publicado originalmente por arm000:
I went through all the graphics settings and finally figured out what's causing it. It's the "Ultra Ray-Tracing" setting. When I disable that setting compiler verification takes about 10 seconds. With it enabled, 10 minutes.
That's weird, I have graphics all set to ultra including the ray-tracing, but the verification process doesn't take longer than 30 seconds.

Alienware laptop m17r3, 4 yrs old and i play on ultra to and it take 30 sec to
Moonblade 12 NOV 2024 a las 18:13 
I don't know if is related, or if my story helps to explain what is going on in a meaningful way.

I have two SSD. I use one (C:) for the OS (Win11) and essential functioning programs (like NVIDIA drivers and the like) and a second one (F:) for games and other general software.

The game gave me some issues early on (crashes, freezes, etc), and looking around found someone suggesting to update the BIOS. I uninstalled the game, updated the BIOS and downloaded it again. In the rush, I didn't check the destination and I installed in the C: drive.

The game started and took mere seconds verifying the shaders, no more crashes or freezes, it seemed that the problem was solved.

I uninstalled it again and installed where I wanted it to be (F: Drive) and it doesn't crash anymore BUT has to verify the shaders from scratch every single time (it takes like 5 min or so).
Última edición por Moonblade; 13 NOV 2024 a las 13:56
iameatingjam 12 NOV 2024 a las 19:59 
Publicado originalmente por ericbernier188:
Each time i start the game i get a verifying shader on my screen, It is normal?

Yeah, its probably making sure there's nothing wrong with shaders so you don't have go troubleshooting if they get corrupted, as you sometimes do on games where they are precompiled.
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