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I'm not sure that would result in what people think it will. Quite the opposite in fact. But for as much as certain people want to call these bandwagons the "FO part after FA," a tiny part of me hopes they get what they're asking for, so they too can "FO" what that would actually be like.
As always, be careful what you wish for. 🤷🏻♂️
We have plenty of examples of getting exactly what we want in Sequels in the past. Dark Souls 1, 2, 3. Mass Effect 1, 2, 3. Dead Space 1, 2... okay, I liked 3, but I understand not everyone did there >_>
Dragon Age did what Saints Row did. Ironically? On the third in the series for both. Veilguard is continuing this trend, and much like Saint's Row 4, is going to be an embarrassing nightmare.
Hopefully they course correct unlike the Saints Row reboot, eh?
Ironically, I view it as equally "cute" (though I don't like using such passive aggressive terms when conversing, instead preferring to be extremely direct) when someone who utilizes the dialectics of the internet generation and who thus engages solely through passive aggression and uses meme terms like "slop" as a descriptor for everything under the sun, thinks they represent a homogeneous monolith known as "die hard fans."
I've been playing BioWare games since the company's first project, and have been around since before video games as you know them existed. That means I was here when EA acquired them, and knew then they were no longer going to continue making exactly the games I loved them most for, and that while I did end up being able to enjoy their subsequent projects, DA:O was really the last game they made that I unreservedly loved.
I was also there for EA's ill fated excursion into requiring their own platform for their games, which they had the gall to name after one of the many development studios they gobbled up then destroyed, during their multi-decade rhetorical serial killing streak of studios, Origin Systems. Yet somehow all that, even when they were destroying beloved staples of PC gaming such as SimCity, and being voted the Worst Company In America back to back, still didn't evoke this energy from people.
Ironic, since I was also there when ME3 - the game you're now in retrospect holding up as an example of what they should do - garnered so much backlash and vocal outrage that it went mainstream in gaming publications and compelled them to alter the game's endings... and that still wasn't sufficient for people. That was the first such example of these modern rhetorical pitch forks and torches gamer movements I saw, as a matter of fact.
But here's the thing.
You do not speak for, represent, or own the "die hard fans" moniker. I understand that you believe you do, because you believe your worldview and personal tastes represent a collective majority, and that provides perceived validation.
Meanwhile, I'm an old punk who comes from a much older time period, who doesn't care whether I'm part of a majority or not. Doesn't care how well something sells. Doesn't care how commercially successful something is. Doesn't care what its review aggregates are. Who cares solely about his own entertainment and fulfillment and the subjective merits of his own experience with whatever he's engaging with. Because that was what gaming was about in my day. Not consensus and collective validation.
So, with respect, take your "die hard fan" appeals and peddle them to someone who is moved by them. You're at the wrong shoppe for that with me, where all it'll buy you is a block and no further engagement or wasting of my increasingly precious time and energy. Take care. ✌🏻 (And no, I don't care if you think that's me seeking an "echo chamber." Especially not when this forum is filled people who are themselves too brittle to tolerate seeing the existence of certain content in a video game, and praying for the collapse of a studio on that basis.)
Fair point, and for comparison, what do you think of the one CHAT GPT generated?