Warhammer Age of Sigmar: Realms of Ruin

Warhammer Age of Sigmar: Realms of Ruin

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NOBLE SIX Nov 16, 2023 @ 11:40am
Retreating in this game punishes the player.
It's more efficient to let units die and retrain another that comes in with full health, rather than having a unit stroll back to base and spend FOREVER getting their health back. If units had veterancy if might be another story but that feature doesn't exist.
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Showing 1-15 of 20 comments
ArchAnge1LT Nov 16, 2023 @ 11:45am 
For tier 1, yea mostly.
For later tiers, nah.
RTK | I3 Nov 16, 2023 @ 12:12pm 
but i mean.. ur retreating.. u should be punished lmao
ArchAnge1LT Nov 16, 2023 @ 12:18pm 
Originally posted by RTK | I3:
but i mean.. ur retreating.. u should be punished lmao

What he means is cost does not justify the retreat, and you are better off just making a new unit. Probably true for tier 1 Orcs and Nighthaunt.
NOBLE SIX Nov 16, 2023 @ 12:19pm 
Originally posted by RTK | I3:
but i mean.. ur retreating.. u should be punished lmao

BRUH.

Read. What. I. Said.

The game does nothing to promote or reward saving units.

Just throw stuff into the grinder and have done with it.
RTK | I3 Nov 16, 2023 @ 12:26pm 
Originally posted by REVENANT:
Originally posted by RTK | I3:
but i mean.. ur retreating.. u should be punished lmao

BRUH.

Read. What. I. Said.

The game does nothing to promote or reward saving units.

Just throw stuff into the grinder and have done with it.


wiping enemy units makes them outright buy new ones which is double the cost of reinforcing. wipe a few units and u can buy a node upgrade while they are still making units
NOBLE SIX Nov 16, 2023 @ 12:39pm 
Originally posted by RTK | I3:
Originally posted by REVENANT:

BRUH.

Read. What. I. Said.

The game does nothing to promote or reward saving units.

Just throw stuff into the grinder and have done with it.


wiping enemy units makes them outright buy new ones which is double the cost of reinforcing. wipe a few units and u can buy a node upgrade while they are still making units

Cost, Schmost.

Doesn't matter against the time wasted.
RTK | I3 Nov 16, 2023 @ 12:53pm 
1. you are being retarded.. cost shmost.. yea lets completely ignore cost because it has no role to play?
2. every game in this genre has the retreat function.
3. only faction to really suffer when full retreating is the stormcasts as they are slow to get back to the field.
4.every faction has fast units good for scouting or capping to mitigate full retreats.
uSIHitMan Nov 16, 2023 @ 1:31pm 
Originally posted by ArchAnge1LT:
For tier 1, yea mostly.
For later tiers, nah.
yeah waiting 10min for annhilators to heal up kekw
Last edited by uSIHitMan; Nov 16, 2023 @ 1:32pm
RTK | I3 Nov 16, 2023 @ 7:24pm 
lol build some forward healing then.. like the game has surprisingly more depth then people give it credit for... literally all in the game people dont bother looking and then complain.. cracks me up
Irvandie Nov 16, 2023 @ 10:45pm 
Originally posted by RTK | I3:
lol build some forward healing then.. like the game has surprisingly more depth then people give it credit for... literally all in the game people dont bother looking and then complain.. cracks me up

you know right that you can't retreat units mid combat to specific healing node?
Soldner42 Nov 17, 2023 @ 12:42am 
Should have been made like in Dawn of War 1 and 2.
Just click of a Button to retreat to the closes Position and then there Pay Points to get new Individuals for the Squad.
utilityguy Nov 17, 2023 @ 1:00am 
Originally posted by Irvandie:

you know right that you can't retreat units mid combat to specific healing node?

If true, this is an immediate problem that should be addressed.
NOBLE SIX Nov 17, 2023 @ 6:57am 
Originally posted by utilityguy:
Originally posted by Irvandie:

you know right that you can't retreat units mid combat to specific healing node?

If true, this is an immediate problem that should be addressed.

What's doubly annoying is that you CAN do that in single player.
ArchAnge1LT Nov 17, 2023 @ 7:16am 
Why dont you guys play a bit more multiplayer before you 'know everything'? The more i play, the more i see there is quite a bit more complexity.
Borreh Nov 17, 2023 @ 7:24am 
Originally posted by ArchAnge1LT:
Why dont you guys play a bit more multiplayer before you 'know everything'? The more i play, the more i see there is quite a bit more complexity.

Played ~6 hours in multi and the game keeps on surprising me with tough decision making and tactical depth. I think people are too quick to bash it without bothering to understand it first.
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Date Posted: Nov 16, 2023 @ 11:40am
Posts: 20