Warhammer Age of Sigmar: Realms of Ruin

Warhammer Age of Sigmar: Realms of Ruin

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Pingapitecus Sep 12, 2024 @ 3:36pm
is this game death¿?
i dont see much ppl play this game why¿'
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Showing 1-12 of 12 comments
uSIHitMan Sep 16, 2024 @ 5:18am 
Always been. Since the very beginning
Greatot Sep 18, 2024 @ 5:15am 
Yes it is, mostly because they chose to base it on Age of Sigmar, which barely anyone even knows about let alone likes, so it had very little chance from the start
Falaris Oct 5, 2024 @ 4:11am 
Originally posted by Greatot:
Yes it is, mostly because they chose to base it on Age of Sigmar, which barely anyone even knows about let alone likes, so it had very little chance from the start

If noone knew about it, it would have the chance of every original game released; its failure can't be for that reason.

It actually sold pretty well on the name.

What it has not done is retain those players. Honestly, it's dead. I tried starting it today and just couldn't bring myself to actually play it. (Save invalidated due to updates was a nail in that coffin.).

I might give it another try. But the setting is terribly cringe and the gameplay is gamey as heck. ("These are the techniques you can use to win and none other" - paper-scissor-stone balancing). Still, I did intend to give it a fair chance back when I bought it. I can't say why other people don't like it - odds are there's many reasons - but those are mine.

Thinking about it...

The reason is that it's a PvP game; that is how it was envisioned from the start, despite having a campaign. All DLC is for PvP modes only. That's a highly competitive genre where you do phenomenally well or die ignominously. There is no middle ground, because PvP relies on having sufficient players to find matches; the moment you go below a critical amount, noone will ever play PvP again; not for long.

The question then becomes why did it lose those players in the first place. Keeping a PvP game alive needs a finger on the pulse of the players and frequent changes/updates to keep the 'meta' - the players' perception of what's strong factions/tactics - changing while close enough to be roughly balanced. It takes adding new content. It takes a lot of work.

The devs started out strong with a patch every two weeks... for one month. Then nothing for four months. That was it. That's when it died.

Having a campaign advertised for only one faction - so most players felt attached to the same faction, making it impossible to find matches that weren't mirror matches even when there WERE many players - didn't help.

It probably didnt' help that a lot went into it with my thinking - it's AoS, might hold my nose and play it if it's good - but it wasn't that great to start with and the setting was not really a draw. It made me aware of the game but it didn't make me like it; rather the opposite, with the contrived naming conventions and other things that reminded me of what had been killed with WHFB rather than what was good about AoS.




Last edited by Falaris; Oct 5, 2024 @ 4:50am
Ghost from warp Oct 16, 2024 @ 4:25am 
Originally posted by Greatot:
Yes it is, mostly because they chose to base it on Age of Sigmar, which barely anyone even knows about let alone likes, so it had very little chance from the start
No.
Game had 1.5k peak players at launch, it droped 90% in a week. Game was created with so many wrong ideas that even if it properly worked at launch - it would still die. THE worst warhammer RTS so far. Somehow even worse than DoW 3.
Abzu Oct 22, 2024 @ 8:32am 
Originally posted by Greatot:
Yes it is, mostly because they chose to base it on Age of Sigmar, which barely anyone even knows about let alone likes, so it had very little chance from the start
We know you hate AoS cause it killed fantasy battle but stop being delusional.

The real reason why it died is because it wasn't good enough to make up for the lack of factions. Everyone wants a game to play their favorite faction and they definitely would love this game for the army painter alone.
Last edited by Abzu; Oct 22, 2024 @ 8:34am
Nightshade878 Nov 8, 2024 @ 4:18am 
Originally posted by Greatot:
Yes it is, mostly because they chose to base it on Age of Sigmar, which barely anyone even knows about let alone likes, so it had very little chance from the start

Lol piss off. AoS is plenty popular. Its because the devs stopped supporting it after a month and launched the game with too few factions.

Worst part is that the devs screwing up will probably make it less likely for us to get a decent AoS game.
hughw Nov 8, 2024 @ 12:28pm 
RTS can live or die by the controls or how it "feels". Missing basic micro and UI features, the games feels as clunky as hell to play. While they made a half baked attempt for "console" controls they forgot to make it playable on mouse and keyboard.

THe soundscape is amazing and some of the graphics look good, but there seems to be a lag between whats going on screen and what your pressing.
Nightshade878 Nov 8, 2024 @ 4:01pm 
Originally posted by hughw:
RTS can live or die by the controls or how it "feels". Missing basic micro and UI features, the games feels as clunky as hell to play. While they made a half baked attempt for "console" controls they forgot to make it playable on mouse and keyboard.

THe soundscape is amazing and some of the graphics look good, but there seems to be a lag between whats going on screen and what your pressing.

Gods I almost forgot about the abysmal keyboard/mouse controls, if you could even call them that
VonFIDDE Nov 15, 2024 @ 5:38am 
Just got it on mega deep sale (1-2 euro), and the campaign is kinda kewl. Not a big fan of AOS find it horrible compared to the old fantasy.

It follows the relic formula with never ending retreat, some enjoy it but i find it to be crap. I rather build units and send them to certain death (aka Dow2 beta when heavy bolters just melted your troops cut off guard).

The game is not bad as in nothing works but i assume they aimed for an audience that just ain't there hence the downfall. Feels a bit like Dow3 :O
Last edited by VonFIDDE; Nov 15, 2024 @ 6:46am
ArcaniteM Dec 2, 2024 @ 9:11pm 
They didnt go into the campaigns more. More stories, more missions, I would come back and buy them. DLC is very expensive also.
Johnekaiser Dec 9, 2024 @ 8:20pm 
I think they could of done better if they made this game styled like Dawn of War 1 Instead of Company of Heroes/Dawn of War 2... People are always scared of Dawn of War 1... Why?!?
Xyrus Jan 12 @ 8:18am 
The campaign was alright, the rest was boring slop. Everyone who came for the campaign is now without new content and uninstalled the game. The end.
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