Warhammer Age of Sigmar: Realms of Ruin

Warhammer Age of Sigmar: Realms of Ruin

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Lumku Mar 5, 2024 @ 1:25pm
Why did this game flooped?
i enjoy it very much as dawn of war 2 veteran what went wrong?
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Showing 1-15 of 111 comments
..tMk!* Mar 5, 2024 @ 1:54pm 
Good question. I mean, some things seem a bit clunky, but I can deal with that.

The only huge thing I'm missing thus far is the blood & gore..
SteahmChip Mar 5, 2024 @ 1:54pm 
They lost my sale here when I discover no tactical pause

https://steamcommunity.com/app/1844380/discussions/0/5774239174018328789/

(also known as pause to give orders, Active Pause), essentially
pause game
click on unit
queue powerups or change movement directions ,
scroll way to other side of map several screens away
and do the same for some friendly units way over there,
unpause
action unfolds

Originally posted by =wide-eyed gameZealotFanatic hepped up on Jolt and Sugar Babies:
:

No it is forbidden to have that feature in an RTS game because it is RTS!

Yes, Sure...
Those with hooks for hands or whatever, would, nevertheless, like Tactical Pause in enjoying these games.

Tactical Pause
List is useful for identifying games that have tactical Pause :
https://steamcommunity.com/groups/pausetacticality/discussions/0/2906376154321402758/?ctp=5
Last edited by SteahmChip; Mar 5, 2024 @ 1:59pm
Vibrid Mar 5, 2024 @ 4:55pm 
Very minimal marketing, never had enough momentum to get a large enough player-base to survive. Also the fact that this is a RTT game instead of an RTS makes it controversial especially because this game has some different mechanics from other RTTs like combat locking and such.
Lyratulia Mar 5, 2024 @ 8:29pm 
Originally posted by Vibrid:
Very minimal marketing, never had enough momentum to get a large enough player-base to survive. Also the fact that this is a RTT game instead of an RTS makes it controversial especially because this game has some different mechanics from other RTTs like combat locking and such.

For a game with minimal marketing (which i don't doubt) I still very "fondly" remember the time when I was literally *assaulted* before every youtube video by an ad saying "Realms of Ruin is a Real-Time Strategy game set in the Age of Sigmar"
JDPUK Mar 6, 2024 @ 10:01am 
2
2
Game is tremendously better than it gets credit for.
Half Slav Mar 6, 2024 @ 4:26pm 
For me atleast animations are very outdated,the fights and casting spells could be much much better like in Warhammer Total war 3..It's not much to ask since the game is priced like 70 dollars and feels like a free to play mobile game.
Lyratulia Mar 6, 2024 @ 5:35pm 
Originally posted by Armored Heretic:
For me atleast animations are very outdated,the fights and casting spells could be much much better like in Warhammer Total war 3..It's not much to ask since the game is priced like 70 dollars and feels like a free to play mobile game.

I get what you're saying but saying "outdated" seems like too much of a stretch. It can feel a bit floaty and unimpactful maybe, but overall the game's production value is genuinely off the charts in this genre. I seriously have trouble pointing out another similar game that went such the extra mile in cinematics, models, and sound design.

In any case, the visuals are very far from what people complain about in the first place.
JDPUK Mar 7, 2024 @ 4:38am 
Originally posted by Armored Heretic:
For me atleast animations are very outdated,the fights and casting spells could be much much better like in Warhammer Total war 3..It's not much to ask since the game is priced like 70 dollars and feels like a free to play mobile game.

Geez, I find these points to be excellent in the game, the animations are outstanding, IMO.
Half Slav Mar 7, 2024 @ 4:55am 
Originally posted by JDPUK:
Originally posted by Armored Heretic:
For me atleast animations are very outdated,the fights and casting spells could be much much better like in Warhammer Total war 3..It's not much to ask since the game is priced like 70 dollars and feels like a free to play mobile game.

Geez, I find these points to be excellent in the game, the animations are outstanding, IMO.

Guess you never played Totalwar warhammer 3, in comparison this is pretty limp ♥♥♥♥.
JDPUK Mar 7, 2024 @ 6:43am 
Originally posted by Armored Heretic:
Originally posted by JDPUK:

Geez, I find these points to be excellent in the game, the animations are outstanding, IMO.

Guess you never played Totalwar warhammer 3, in comparison this is pretty limp ♥♥♥♥.

I like both games a lot, yeah, there's definitely a big difference in comparison, will agree, though I found those details great here as well, just believe this game is better than it gets credit for.
Lumku Mar 7, 2024 @ 8:11am 
Originally posted by Armored Heretic:
For me atleast animations are very outdated,the fights and casting spells could be much much better like in Warhammer Total war 3..It's not much to ask since the game is priced like 70 dollars and feels like a free to play mobile game.
animations are outstanding in warhammer you quote they are terrible low budget mess
Lumku Mar 7, 2024 @ 8:12am 
warhammer 3 have the mos disapointing spell animations in whole trillogy
Buntkreuz Mar 8, 2024 @ 2:41am 
Marketed as RTS, isnt an RTS, thus sold to the wrong people, RTT players are only a marginal group without the purchasing power for major products, game had high production volume, marginal group cant recoup the costs.
Flop

Guys. RTT is a niche genre for a niche audience. You have overlapping audiences, but not enough to attract many with a game that stripped everything away that makes an RTS interesting, but then sell it to the audience of RTS players with false promises of something that simply cant deliver the depth, complexity and size of an RTS.

And you potentially have the same problem as Dawn of War 3.
You cant sell it to RTS players because it doesnt deliver on what RTS players expect.
You cant sell it to RTT players because they expect more Tactical content and less Strategical content.
What is left over is a fraction of both audiences that overlaps. A relatively small group that is fine with what it is.
And then you have those that got tricked into buying it, basically throw *** on the wall and see what sticks.

However, those people that bought it under false premise, will leave negative reviews because they are frustrated that something was sold as something, it simply isnt.

And maybe these companies should stop creating RTTs and especially then market them as RTS although they know they arent, only for the sake of marketing and high preorder numbers.

Dawn of War 3 had the same issue.
It was too shallow as an RTT so RTT players disliked it.
It was too shallow as an RTS so RTS players disliked it.
It was neither having the good parts of DoW1 nor the good parts of DoW2, so both groups have a superior game already at their hands and avoid it.
Trying to please both groups with one game is pretty much impossible.
Either the focus of a game lays on the combat or it lays on the strategic layer above combat and doesnt give tactical combat the attention.
You cant have both and thats fine.

If you create an RTT Game, then dedicate and make it an incredibly deep RTT, with many combat options, customization, factions, units, statistics etc and then SELL it as an RTT.
But dont create an RTT, but stick to the idea of an RTS and then sell a bad RTT as an RTS.
Thats doing no one a service.
Last edited by Buntkreuz; Mar 8, 2024 @ 2:57am
Half Slav Mar 8, 2024 @ 2:52am 
If you compare the game directly to dawn of war 2 and 3 its a inferiour version of it and even more dumbed down.Smaller maps, less points of interests and they make the small map seem bigger by making your armies super slow.First dawn of war was the best specially soulstorm and I think game like that would be a banger.
SteahmChip Mar 8, 2024 @ 12:25pm 
Originally posted by Armored Heretic:
If you compare the game directly to dawn of war 2 and 3 its a inferiour version of it and even more dumbed down.Smaller maps, less points of interests and they make the small map seem bigger by making your armies super slow.First dawn of war was the best specially soulstorm and I think game like that would be a banger.


DOW 1 You could pause and give orders play some game all the while feeding the dog, running errands, eating dinner or go online crank up to highest speed and play competivitly squeezing every rock for blood to gain an advatage --all within the same product

Company of Heros 1 and 2 good for that too (singleplayer lollygagging or as focused as one wants to be and also searingly cutthroat multiplayer, something for everyone

Also those games are highly modifiable/moddable, which extends their life well beyond many other games.
Last edited by SteahmChip; Mar 8, 2024 @ 12:27pm
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