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Obelisks are Boss killers (Focus Fire) where lvl & crit hits quickly smoke them, but often people pick too many different towers and with all the cards needed its impossible to upgrade them.
A tower upgraded will get +60% to get crit that is x4 @ lvl 40+
The upgrades especially the University give a big boost but get the cards before lvl 25 so your ready to place uni's.
I have had base bonuses for all three near +30 with +15 crit hits the card gives and with upgrades x4 crits eveb managed a lvl 100 vamp but no achievement like 50 (Super Tower).
So only pick either x2/x3 towers and with x2 go poison and Creeping Cough.
The more cost towers really suit focusing upgrades and levels and are extremely powerful if you do and need careful positioning elevation where hopefully the path will loop and x2+ attacks can be done.
The path & RNG makes a massive diff and its just better to restart, 2/3 different towers max upgraded. Focus you gold lvl upgrades on a few costlier towers, positioned well.
When I am playing with synergies I use the custom map mod to get the same path each time but still massively random but saves a bit of time.
https://rogue-tower.thunderstore.io/ has some great mods for info and splits.
Set the Custom Map to "L, L, S, L, S, L, S, S, L, S, S, L, S, S, S, L, S, S, S, L, S, S, S, S, L, S, S, S, S, L, S, S, S, S, S, L, S, S, S, S, S, L, S, S, P"
Selected Map to "Custom"
PS there might be a lvl 100 achievement but you can toggle the 'no achievement' mod, as was prob running.
I find lvl45 super easy for standard games and all I remember with the achievement pairs there where some stinkers but did them all.
You get 2 different endgame waves types robots with missiles or octagons and maybe I did them on octagons.
With crit hits / uni though it makes a huge difference and never had to think too much about targeting.