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Other suggestions:
- Let players give towers "default priorities". It would be nice to not have to change every priority every single time I set down a tower.
- Use an anti-aliased font. The current crunchy font is hard to read even scaled up.
- Allow players to respec their upgrade trees, or even just sell back previous upgrade purchases. It would be nice if I only plan on using 3 towers in a run to not have my upgrade card choices littered with things I never plan on picking. Currently you can reset your experience to zero but that's a pretty bad work-around.
- The mine-layer needs a buff
- Let us rotate the camera. I've been unable to use certain tiles because they are blocked off by higher up terrain and units.
- Make it so buttons don't "click through". When I'm selecting an upgrade and it clicks on a tower below the button it can get confusing.
- Occasionally a tower will shoot an enemy and the enemy takes zero damage. This is most noticeable at the start of a run when there are very few towers.
EDIT: After a bunch of random clicks I managed to loot it but that doesn't make it any less annoying.
Good luck with getting updates the community wants. This dev seems hellbent on putting the community through as much pain as possible.
I'm out since the unwarranted ballista nerf.
-Increase odds of houses (including having them appear in later levels).
-Increase odds of ore mines.
-Increase odds of mana crystals.
-Increase odds of occult shrines (including having them appear sooner and later).
-Increase odds of forts (including having them appear sooner).
-Decrease odds of splittings pathways.
-Select a "favourite" map piece; it gets increased odds of appearing.
Cards:
- Standard damage
- Standard condition upgrade cards
- Health damage leads to upgrade cards ("Painfull Steps"?) that steal haste from enemies when damage is done by the spikes
- Armor damage leads to upgrade cards ("Legos"?) that steal fortification from enemies when damage is done by spikes
- Shield damage leads to an upgrade card ("Can't Concentrate"?) that suppresses special abilities of enemies that are on the spikes.
All of this would easily allow me to reverse my review of the game. Heck, I'm so jaded with this games progress since launch that even half of this would likely onboard me again.