Source Filmmaker

Source Filmmaker

Sniper aiming dot (need help)
Hello, I have a quick question, i've recorded some ingame footage with the sniper, and for some reason there is a floating blue sphere ( the center of your aim) that i can't seem to get rid of, i'm doing an over the shoulder shot and the floating blue aim sphere is still there, i can't figure out a way to get rid of it does anyone know?
Last edited by Whiskey Wesmen; Nov 7, 2012 @ 1:30pm
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did you record a take and use the same camera that is created when you record or create a new camera? either that or re-record the take and uncheck misc entities before you hit record if using a new scene camera doesn't work
R234 Nov 7, 2012 @ 2:24pm 
First off, how to get rid of it:
Double click on the shot where the laser sight dot appears. Then, expand the take in which the Sniper was recorded (if you only took one take in that shot, it will be "take1"), and expand "Game Models". Look for a yellow strip called "class C_SniperDot_ChannelsClip". Make sure the playhead is NOT on top of it, and delete it. If you delete it while the playhead is on it, it will freeze in place instead of disappearing (I don't know if it's temporary or not, but better safe than sorry, right?).

Lastly, a tip for your future works:
When rercording a take, DO NOT leave every recording option checked. It will only clog up your shots with unnecessary information, like a bunch of cameras, duplicates of every prop in the level, etc. I for instance most often only leave "Players" on. Make sure you check "View From Player" at the bottom however, if you're not recording a camera.
Whiskey Wesmen Nov 7, 2012 @ 2:46pm 
Originally posted by R234:
First off, how to get rid of it:
Double click on the shot where the laser sight dot appears. Then, expand the take in which the Sniper was recorded (if you only took one take in that shot, it will be "take1"), and expand "Game Models". Look for a yellow strip called "class C_SniperDot_ChannelsClip". Make sure the playhead is NOT on top of it, and delete it. If you delete it while the playhead is on it, it will freeze in place instead of disappearing (I don't know if it's temporary or not, but better safe than sorry, right?).

Lastly, a tip for your future works:
When rercording a take, DO NOT leave every recording option checked. It will only clog up your shots with unnecessary information, like a bunch of cameras, duplicates of every prop in the level, etc. I for instance most often only leave "Players" on. Make sure you check "View From Player" at the bottom however, if you're not recording a camera.

Ok, I figured it out, for some reason the deleting in the game models wasn't working but i pulled it up in the element viewer and unchecked "visable" and not it's gone.

Thanks for the tips and help, very much appreciated
Last edited by Whiskey Wesmen; Nov 7, 2012 @ 2:58pm
Dummpkopf (ako) Feb 20, 2019 @ 11:10am 
I know this is 7 years old but...................
.............how do I show clips again???? ;w;
EmperorFaiz.wav Feb 20, 2019 @ 12:56pm 
Originally posted by Iyawn:
I know this is 7 years old but...................
.............how do I show clips again???? ;w;
Totally unrelated. Make your own thread.
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Date Posted: Nov 7, 2012 @ 10:27am
Posts: 5