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You can either add them to the sourcefilmmaker\games\tf\maps folder or add them to the usermod\maps folder. Whether or not they will work in SFM, I don't know, I haven't tried them yet.
The other thing is that in order for them to work properly, all the models, objects, particles and such that are used in the map have to be extracted and available in the correct folders under SFM. If you find that you are getting a big red ERROR in the map, it means that the map can not find an object that it requires.
does it have a black cross in it and look like this
http://imgur.com/ByM5wuv