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Other than that, you need to understand a quirk of the animation set system. When a camera doesn't have an animation set linked to it, you can manipulate it anytime through the viewport. It won't be animatable though. If your camera has an animation set, meaning it is listed in the animation set editor on the left (by default), you can only move it around if it is selected, and if you're in motion/graph editor mode. Any movement done in this case will be applied only to the selected time/keyframe.
http://youtu.be/zgpRnBs0lCQ
I have another one processing as I type and will post a link to it as soon as it is ready.
http://youtu.be/bIi34xf-Vao
what I want to find out how to do is how to switch from one view to another without seeing it manually moving.
Its just a "quick" switch in views. Say one second the camera is on a beachball, then we see another view on the beach the other second.
Does that explain it just a little better? Its very common in the sfm videos I see.
http://www.youtube.com/watch?v=qQN56TAGupI Thi is from one of my favorite sfm users. Love her skits.
When the camera goes from Nick and Rochelle to just Nick, then to Rochelle again.
That's what I meant.. sorry If I confused you in anyway. I do do love how you made two very helpful videos though! So thanks~!
That's a shot change. If you have the whole animation done already, you can blade the shot and then change the camera's position in the second shot. Simple as that.
This can also technically be done with one camera in a single shot, but with motion blur you'll get a ghosting effect, so I won't bother to explain a method you should never use anyway :P
FFFF
You guys probably find me annoying by now, is there anyway you can go more in detail?
http://www.youtube.com/watch?v=QWx13d52HVo&list=PL2B46DEB4157E67C4&index=3
All in all, once you have a whole sequence done, you place the playhead where you want the camera change to happen, make sure you're in clip editor mode, and hit "B", which separates the shot into two. This is called "blading".
At this point, any modifications you make in one of these two shots will not affect the other one, which means you can change the camera's position in the second shot, causing the illusion that it's actually the same shot, but the camera changes angle.
The "Meet the Team" videos available in SFM have a bunch of examples of that too, you can try and load them and have a look.
And don't worry about being "annoying", if we didn't want to help people we wouldn't be here ;)
http://youtu.be/jL7A5mfPF6s