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does the rendering process itself freeze on one image or does it happen when you play it back on some video watcher thing
One idea is to turn sfm off and on again. Or your computer.
@sam - The only custom model in the vid is one of my own, and I know that it renders ok. I've already made a couple of vids using it. This particular vid is using the same map I've used before...
This is what I'm trying to render
http://youtu.be/xT07dFUGdR4
As you can see, it plays just fine in SFM
If all else fails, you can send me the dmx and link me to the maps/models required, and I'd be happy to try to render it. That might at least tell us if the problem is with your system and the scene file, or the just with the scene file.
// Cloaking
"$cloakPassEnabled" "1"
"$sheenPassEnabled" "1"
"$sheenmap" "cubemaps\cubemap_sheen001"
"$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
"$sheenmaptint" "[]"
"$sheenmapmaskframe" "0"
"$sheenindex" "0"
"Proxies"
{
"AnimatedWeaponSheen"
{
"animatedtexturevar" "$sheenmapmask"
"animatedtextureframenumvar" "$sheenmapmaskframe"
"animatedtextureframerate" "40"
}
"invis"
{
}
"ModelGlowColor"
{
"resultVar" "$glowcolor"
}
This was also my problem.
I "borrowed" the commands to try and spruce up the brass on the trumpet. I've commented out the animated textures in the vmt and I am not able to render the entire clip. I don't think SFM can handle this yet.
I had set the DOF and MB quality settings via the element viewer (the way you should)
For some reason the render time increase to over 8 hours on a 20 second video at a DOF: 256 and MB:128 at 1080p. The end result of the render was freeze at the 3-4 second mark while rendering a movie and at the 4 - 5 second mark when rendering Image sequences. Time increased to 4 hours to render a 720p and 3.5 hours to render a 480p. Image sequences predicted about the same amount of time to render with the setting input via the element viewer.
This occurred on 2 computers, my Laptop and my main computer (which I know both can normally handle SFM without problem).
First thing I did was check Vid Drivers on both and found that both AMD and Steam reported the drivers as Up-to-date. (Shock!!!)
From there i started investigating textures (see above notes!) and started testing renders with the DOF and MB set to 0 via the Element viewer. I started to get successful renders.
So I started to ramp up the DOF and the MB via the overrides in the Export Movie menu and had successful renders with the settings at DOF: 1024 and MB at 256 (max) and only minutes to render. This lead me to believe that it had been the sheen controls that I had commented out of the VMTs.
So, I set the DOF and the MB to 256/128 via the element viewer again and prepped for my final render... On pressing Export, my render time ramped up to over 8 hours again, so I let the computer render overnight only to wake up to a stalled video again.
So, back to the drawing board, I uncommented the sheen commands in the VMT, set the element viewer camera DOF and MB to 0 and ran an export and ramped the overrides for DOF and MB to the max in the export menu, set the camera aperature to .5 and ran the render. It only took like 20-30 minutes to render the complete 20 second video with fades on both ends at 1080p -- no frame freeze. ???????????????
So now I wonder if there is something broken within the Camera element viewer DOF/MB settings???
jack got stumped
we're all doomed